doom vanilla_or_boom 228 monsters 203 items 2 image(s)
AI Analysis
A technically advanced map featuring Boom engine-specific effects like conveyors, teleporting items, underwater currents, and rooms-over-rooms. Combat is intense and fast-paced with a high monster density suitable for a total massacre style starting from a pistol. The level is moderately long, mostly linear with multiple switches and elevators, balancing plentiful ammo and secrets for a moderate difficulty experience.
Tags
ammo_plentifulboom_compatiblelinearmedium_lengthsetpiece_focusedtechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | NokturnuS |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 487 |
| Linedefs | 2161 |
| Sidedefs | 3113 |
| Vertices | 2096 |
| Sectors | 237 |
| Segs | 3483 |
| SSectors | 1210 |
| Nodes | 1209 |
| UV monsters | 221 |
| HMP monsters | 161 |
| HTR monsters | 122 |
| UV items | 202 |
| HMP items | 194 |
| HTR items | 187 |
| cacodemon | 59 |
| shotgun_guy | 33 |
| revenant | 32 |
| imp | 26 |
| chaingun_guy | 24 |
| pain_elemental | 24 |
| spectre | 17 |
| zombieman | 9 |
| mancubus | 3 |
| baron | 1 |
| ammo_box | 29 |
| health_bonus | 28 |
| rocket_box | 26 |
| medikit | 23 |
| shell_box | 21 |
| stimpack | 13 |
| armor_bonus | 12 |
| ammo_clip | 7 |
| radiation_suit | 7 |
| shells | 6 |
| rocket | 5 |
| super_shotgun | 4 |
| bfg9000 | 3 |
| berserk | 2 |
| blue_armor | 2 |
| chaingun | 2 |
| green_armor | 2 |
| shotgun | 2 |
| soulsphere | 2 |
| backpack | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| TEKGREN2 | 279 |
| SPACEW4 | 236 |
| SUPPORT3 | 216 |
| METAL | 151 |
| FIREBLU1 | 96 |
| TEKWALL4 | 96 |
| BRICK7 | 80 |
| BLAKWAL1 | 74 |
| STONE | 70 |
| FLOOR7_1 | 63 |
| QMETAL17 | 60 |
| SHAWN2 | 58 |
| NOKW55 | 56 |
| TEKWALL7 | 46 |
| SUPPORT2 | 45 |
| BROWN144 | 44 |
| COMPSPAN | 44 |
| METALQ4 | 44 |
| FLAT5_4 | 39 |
| SLIME16 | 39 |
| F_SKY1 | 37 |
| ZIMMER1 | 36 |
| MIDUK4 | 34 |
| DOORTRAK | 32 |
| F_NOKT13 | 32 |
| MIDPD01 | 32 |
| SLIME14 | 31 |
| FDOOM49 | 29 |
| NOKTW08 | 28 |
| DOORSTOP | 25 |
| ICKWALL3 | 24 |
| METAL4 | 24 |
| NOKTW09 | 24 |
| QTEKW14 | 23 |
| MIDPIPE2 | 22 |
| NOKMIDB | 22 |
| NOKNUK1 | 22 |
| LITEBLU1 | 20 |
| STONE4 | 20 |
| TEKWALL1 | 20 |
| ZIMMER4 | 20 |
| QTEKW11 | 18 |
| TEKWALL6 | 18 |
| COMPWERD | 16 |
| DUKW02 | 16 |
| GRASS1 | 16 |
| LITE5 | 16 |
| MFLR8_2 | 16 |
| MIDSPACE | 16 |
| PANBORD2 | 16 |
| FLOOR0_3 | 15 |
| BRONZE3 | 14 |
| FWATER1 | 14 |
| TEKBRON2 | 14 |
| CEIL3_5 | 13 |
| LITEBLU4 | 12 |
| MIDGRAY1 | 12 |
| FLAT1 | 11 |
| NOKMETAL | 11 |
| RROCK18 | 11 |
| F_NOKT08 | 10 |
| FLAT20 | 10 |
| ICKWALL1 | 10 |
| F_NOKT17 | 9 |
| STEP4 | 9 |
| CEIL5_2 | 8 |
| FLAT23 | 7 |
| FLAT5_5 | 7 |
| FLOOR0_7 | 7 |
| PIPE4 | 7 |
| MIDBARS3 | 6 |
| RW23 | 6 |
| STONE5 | 6 |
| TEKLITE | 6 |
| WATERMAP | 6 |
| FLOOR4_6 | 5 |
| FLOOR5_4 | 5 |
| GRAY4 | 5 |
| PSTEP01 | 5 |
| STEP1 | 5 |
| BIGBRIK1 | 4 |
| BRONZE4 | 4 |
| CRATE3 | 4 |
| F_NOKT07 | 4 |
| LITE3 | 4 |
| SPCDOOR3 | 4 |
| SW1TEK | 4 |
| TEKGREN4 | 4 |
| TEKLITE2 | 4 |
| CEIL4_2 | 3 |
| CEIL5_1 | 3 |
| COMPBLUE | 3 |
| CRATOP2 | 3 |
| FLAT18 | 3 |
| FLAT19 | 3 |
| GRAY1 | 3 |
| NOKPIPE3 | 3 |
| SLIME15 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR4 | 2 |
| BLODRIP1 | 2 |
| BRICK4 | 2 |
| CEIL3_4 | 2 |
| DOORBLU | 2 |
| DUKW17 | 2 |
| F_NOKT15 | 2 |
| F_NOKT33 | 2 |
| GATE3 | 2 |
| GATE4 | 2 |
| MIDGRAY2 | 2 |
| NOKLITE | 2 |
| RROCK09 | 2 |
| TEKBRON1 | 2 |
| TEKGREN3 | 2 |
| TLITE6_4 | 2 |
| BRNBIGC | 1 |
| BROWN1 | 1 |
| CEIL1_2 | 1 |
| CRATOP1 | 1 |
| F_NKBLK | 1 |
| F_NOKT05 | 1 |
| F_NOKT32 | 1 |
| FLAT14 | 1 |
| FLOOR4_8 | 1 |
| LAVA1 | 1 |
| MFLR8_1 | 1 |
| ROCK2 | 1 |
| SW1BLUE | 1 |
| SW1BRN1 | 1 |
| SW1COMM | 1 |
| SW1GRAY | 1 |
| SW1GRAY1 | 1 |
| SW1VINE | 1 |
| TEKGREN5 | 1 |
| TLITE6_1 | 1 |
| TLITE6_5 | 1 |
