doom vanilla_or_boom 78 monsters 80 items 1 image(s)

AI Analysis

This WAD contains a single new map designed for DOOM2 with a focus on disorientation and challenging navigation. The level supports single-player, cooperative, and deathmatch modes, though multiplayer requires thorough knowledge of the map due to its routing. The difficulty is calibrated with input from playtesters, featuring arch-viles and spectres with known bugs. No new graphics or sounds are introduced, but the music is replaced. The environment is not explicitly themed beyond standard DOOM2 textures, and the progression is linear with some complexity in routing. Resource balance and monster density are tuned for a moderate to hard experience. The WAD is compatible with vanilla DOOM2 and was built using classic editors.

Tags
archviledeathmatch_supportdoom2hardlinearmoderatesingle_mapvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)N. Scot Norman
Teleportsyes
Keysblue
Secret Exitno
Things269
Linedefs564
Sidedefs762
Vertices485
Sectors132
Segs828
SSectors275
Nodes274
UV monsters78
HMP monsters65
HTR monsters63
UV items68
HMP items74
HTR items79
imp17
revenant10
cacodemon8
demon8
spectre8
mancubus4
arachnotron3
baron3
chaingun_guy3
cyberdemon3
lost_soul3
archvile2
shotgun_guy2
spider_mastermind2
hell_knight1
pain_elemental1
shells12
armor_bonus11
health_bonus11
medikit8
ammo_box6
shell_box6
stimpack5
light_amp_goggles2
super_shotgun2
ammo_clip1
backpack1
berserk1
bfg90001
blue_armor1
cell_pack1
chaingun1
computer_area_map1
green_armor1
invisibility1
invulnerability1
plasma_rifle1
radiation_suit1
rocket_box1
rocket_launcher1
shotgun1
soulsphere1
GSTONE1171
CRACKLE2160
RROCK0187
FLAT5_380
STEP371
MARBLE153
RROCK0334
DEM1_531
FIRELAV331
LITE530
DOORTRAK23
FLOOR4_89
BROWN18
FLAT48
BIGDOOR37
COMPBLUE7
SFALL15
WOODMET15
EXITSIGN4
BFALL13
RROCK043
SP_HOT13
BRNSMAL22
DOORBLU2
FLAT5_62
FLOOR1_62
LITEBLU12
NUKAGE12
SW1BLUE2
BIGDOOR41
FIRELAV21
FLAT181
FLAT5_71
FLOOR3_31
GATE21
LAVA11
RROCK171
STONE1
SW1GSTON1

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