doom vanilla_or_boom 78 monsters 80 items 1 image(s)
AI Analysis
This WAD contains a single new map designed for DOOM2 with a focus on disorientation and challenging navigation. The level supports single-player, cooperative, and deathmatch modes, though multiplayer requires thorough knowledge of the map due to its routing. The difficulty is calibrated with input from playtesters, featuring arch-viles and spectres with known bugs. No new graphics or sounds are introduced, but the music is replaced. The environment is not explicitly themed beyond standard DOOM2 textures, and the progression is linear with some complexity in routing. Resource balance and monster density are tuned for a moderate to hard experience. The WAD is compatible with vanilla DOOM2 and was built using classic editors.
Tags
archviledeathmatch_supportdoom2hardlinearmoderatesingle_mapvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | N. Scot Norman |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 269 |
| Linedefs | 564 |
| Sidedefs | 762 |
| Vertices | 485 |
| Sectors | 132 |
| Segs | 828 |
| SSectors | 275 |
| Nodes | 274 |
| UV monsters | 78 |
| HMP monsters | 65 |
| HTR monsters | 63 |
| UV items | 68 |
| HMP items | 74 |
| HTR items | 79 |
| imp | 17 |
| revenant | 10 |
| cacodemon | 8 |
| demon | 8 |
| spectre | 8 |
| mancubus | 4 |
| arachnotron | 3 |
| baron | 3 |
| chaingun_guy | 3 |
| cyberdemon | 3 |
| lost_soul | 3 |
| archvile | 2 |
| shotgun_guy | 2 |
| spider_mastermind | 2 |
| hell_knight | 1 |
| pain_elemental | 1 |
| shells | 12 |
| armor_bonus | 11 |
| health_bonus | 11 |
| medikit | 8 |
| ammo_box | 6 |
| shell_box | 6 |
| stimpack | 5 |
| light_amp_goggles | 2 |
| super_shotgun | 2 |
| ammo_clip | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| GSTONE1 | 171 |
| CRACKLE2 | 160 |
| RROCK01 | 87 |
| FLAT5_3 | 80 |
| STEP3 | 71 |
| MARBLE1 | 53 |
| RROCK03 | 34 |
| DEM1_5 | 31 |
| FIRELAV3 | 31 |
| LITE5 | 30 |
| DOORTRAK | 23 |
| FLOOR4_8 | 9 |
| BROWN1 | 8 |
| FLAT4 | 8 |
| BIGDOOR3 | 7 |
| COMPBLUE | 7 |
| SFALL1 | 5 |
| WOODMET1 | 5 |
| EXITSIGN | 4 |
| BFALL1 | 3 |
| RROCK04 | 3 |
| SP_HOT1 | 3 |
| BRNSMAL2 | 2 |
| DOORBLU | 2 |
| FLAT5_6 | 2 |
| FLOOR1_6 | 2 |
| LITEBLU1 | 2 |
| NUKAGE1 | 2 |
| SW1BLUE | 2 |
| BIGDOOR4 | 1 |
| FIRELAV2 | 1 |
| FLAT18 | 1 |
| FLAT5_7 | 1 |
| FLOOR3_3 | 1 |
| GATE2 | 1 |
| LAVA1 | 1 |
| RROCK17 | 1 |
| STONE | 1 |
| SW1GSTON | 1 |
