doom vanilla_or_boom 0 monsters 43 items 1 image(s)
AI Analysis
This WAD contains a single map designed for DOOM2 with vanilla or Boom compatibility. The map features no monsters, focusing instead on exploration and item collection with 43 items including weapons like the chaingun, rocket launcher, and super shotgun. The environment uses a mix of textures suggesting a techbase and stone theme with moderate sector complexity. There are no keys, teleports, or secret exits, indicating a straightforward, linear progression. Resource availability is generous, especially shells, and the absence of monsters makes it a non-combat or puzzle-oriented experience.
Tags
ammo_plentifuleasyexploration_heavygenerous_healthlinearshort_mapsstonetechbasevanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 61 |
| Linedefs | 155 |
| Sidedefs | 221 |
| Vertices | 150 |
| Sectors | 33 |
| Segs | 242 |
| SSectors | 74 |
| Nodes | 73 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 43 |
| HMP items | 43 |
| HTR items | 43 |
No per-type monster breakdown available.
| shell_box | 20 |
| medikit | 9 |
| armor_bonus | 4 |
| super_shotgun | 4 |
| ammo_clip | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| TEKWALL1 | 75 |
| STARTAN3 | 67 |
| SKINMET2 | 48 |
| SKSNAKE1 | 48 |
| CEIL1_1 | 26 |
| FLOOR4_8 | 26 |
| DOORTRAK | 20 |
| SKSPINE2 | 9 |
| STONE3 | 9 |
| WOOD1 | 9 |
| SP_ROCK1 | 7 |
| BIGDOOR7 | 5 |
| CEIL5_1 | 4 |
| DOOR1 | 4 |
| FLOOR6_2 | 4 |
| EXITDOOR | 3 |
| SP_FACE1 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR6 | 1 |
| CEIL3_6 | 1 |
| CEIL4_1 | 1 |
| F_SKY1 | 1 |
| FLAT1_1 | 1 |
| FLAT5_6 | 1 |
| FLOOR5_1 | 1 |
| MARBFAC2 | 1 |
| SW1BRN2 | 1 |
| SW1DIRT | 1 |
