doom vanilla_or_boom 76 monsters 77 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map featuring 199 sectors and a dense layout with 941 linedefs. The monster population is moderate with a total of 76 enemies, including a balanced mix of hitscanners and projectile attackers, highlighted by a Spider Mastermind boss encounter. Resources are fairly generous, with ample ammo boxes, health bonuses, and multiple armor pickups, supporting sustained combat. The environment uses predominantly industrial and cement textures, with some wood and crate elements, suggesting a techbase or industrial theme. The map includes teleportation mechanics but no key hunts or secret exits, indicating a mostly linear progression. It is compatible with DOOM2 and runs on vanilla or Boom-compatible engines.

Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhitscanner_heavyindustriallinearmedium_mapsmoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things204
Linedefs941
Sidedefs1462
Vertices974
Sectors199
Segs1673
SSectors639
Nodes638
UV monsters66
HMP monsters75
HTR monsters47
UV items77
HMP items68
HTR items67
shotgun_guy25
zombieman18
lost_soul17
chaingun_guy5
cacodemon4
mancubus3
pain_elemental2
imp1
spider_mastermind1
ammo_box12
medikit12
health_bonus11
rocket_box8
cell_pack7
shell_box5
armor_bonus3
blue_armor3
chaingun2
invisibility2
rocket_launcher2
backpack1
cell1
computer_area_map1
green_armor1
invulnerability1
megasphere1
plasma_rifle1
shotgun1
stimpack1
super_shotgun1
CEMENT1225
COMPSPAN183
FLAT18174
DOORSTOP106
FLOOR0_395
WOOD375
WOOD162
GRAY153
DOORTRAK40
CEMENT233
GRAY433
CRATINY28
GRAY528
CEMENT627
CRATOP127
FLOOR7_126
SHAWN220
ASHWALL216
METAL16
FLAT5_415
CEMENT314
FLOOR0_512
FLAT199
STEP48
FLAT5_27
F_SKY15
FLAT205
CEIL5_14
CEIL5_24
CRATE14
CRATE24
CRATELIT4
FLOOR7_24
FWATER13
TEKLITE3
COMPSTA12
FLOOR6_22
LITE32
MFLR8_32
SKY32
FLAT101
FLAT41
FLAT5_51
NUKAGE11
SW1DIRT1
SW1GRAY1

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