doom vanilla_or_boom 147 monsters 116 items 2 image(s)

AI Analysis

This WAD contains a single map, MAP21, featuring a compact but dense layout with 53 sectors and 267 linedefs. The monster population is exclusively cacodemons, totaling 147, creating a unique projectile-only combat challenge without hitscanners or melee enemies. Resources include a balanced but rocket-heavy arsenal with one BFG9000, one rocket launcher, and a shotgun, alongside ample rockets and some cell packs. The environment uses a mix of rocky and industrial textures, suggesting a hellish or cave-like theme with some techbase elements. The map is linear with keycard progression (blue, red, yellow) and no teleportation or secret exits. Designed for DOOM2 and Boom-compatible engines, it supports vanilla-style gameplay.

Tags
boom_compatiblehardhellkey_huntlinearprojectile_onlyrocket_heavyshort_maps

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue, red, yellow
Secret Exitno
Things267
Linedefs355
Sidedefs568
Vertices392
Sectors53
Segs664
SSectors279
Nodes278
UV monsters147
HMP monsters147
HTR monsters147
UV items116
HMP items116
HTR items116
cacodemon147
rocket94
backpack13
cell_pack5
bfg90001
megasphere1
rocket_launcher1
shotgun1
STONE691
ASHWALL274
ASHWALL360
ROCKRED157
FLAT1040
STONEW129
CRACKLE224
ROCK122
RROCK1120
DOORRED16
TANROCK513
SKSNAKE112
FLOOR6_29
RROCK019
F_SKY18
RROCK048
SP_HOT18
CEIL5_26
METAL5
DOORBLU4
DOORTRAK4
DOORYEL4
PANBORD14
YELMETAL4
METAL22
PANBORD22
PNK4EXIT2
SUPPORT32
WOOD92
BLOOD11
BTNTMETL1
DEM1_11
DEM1_21
DEM1_31
DEM1_41
LAVA11
SW2WDMET1
WOOD121

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