doom vanilla_or_boom 96 monsters 102 items 2 image(s)
AI Analysis
Set in a techbase-themed environment with mixed textures including rock and grass, the map features medium-sized level design with 68 sectors. Combat emphasizes hitscanners like imps and zombiemen with a total of 96 monsters, notably 55 hitscanners and 41 projectile attackers, producing a moderately challenging, ammo-conscious encounter. Progression appears mainly linear, supported by vanilla Doom engine compatibility suggested by data and textures.
Tags
ammo_tighthitscanner_heavylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | CheapAlert |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 268 |
| Linedefs | 308 |
| Sidedefs | 518 |
| Vertices | 319 |
| Sectors | 68 |
| Segs | 637 |
| SSectors | 255 |
| Nodes | 254 |
| UV monsters | 32 |
| HMP monsters | 72 |
| HTR monsters | 96 |
| UV items | 102 |
| HMP items | 102 |
| HTR items | 102 |
| zombieman | 42 |
| imp | 41 |
| shotgun_guy | 13 |
| armor_bonus | 26 |
| health_bonus | 25 |
| ammo_box | 6 |
| cell_pack | 6 |
| rocket_box | 6 |
| super_shotgun | 6 |
| chaingun | 5 |
| shell_box | 5 |
| medikit | 4 |
| berserk | 3 |
| chainsaw | 3 |
| backpack | 2 |
| shotgun | 2 |
| blue_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| ROCK5 | 320 |
| F_SKY1 | 63 |
| GRASS1 | 62 |
| STARGR1 | 19 |
| FLOOR4_8 | 3 |
| FLAT17 | 2 |
| FLAT19 | 2 |
| NUKAGE1 | 2 |
| FWATER1 | 1 |
| TLITE6_1 | 1 |
