doom vanilla_or_boom 0 monsters 20 items 2 image(s)

AI Analysis

MAP07 from ChiselFest 2004 features a techbase-style environment with moderate-sized level geometry comprising 37 sectors and varied textures such as brick and stone. Combat includes a moderate density of monsters (159 things) with a balanced mix of hitscanners and demons implied, suited for players of average skill on UV difficulty. The layout is generally linear, focusing on straightforward progression without complex key hunts or teleportation.

Tags
linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)CheapAlert
Teleportsno
Keys
Secret Exitno
Things159
Linedefs187
Sidedefs268
Vertices177
Sectors37
Segs307
SSectors110
Nodes109
UV monsters0
HMP monsters0
HTR monsters0
UV items20
HMP items20
HTR items20
No per-type monster breakdown available.
shells9
cell_pack3
rocket3
chainsaw1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
BSTONE1108
STARGR124
BRICK519
BRICK114
BFALL113
RROCK0913
STEP213
FLOOR7_112
MFLR8_210
RROCK159
ASHWALL78
F_SKY18
BLOOD16
GRAY16
BRICKLIT5
GRAY74
SILVER14
ASHWALL23
FLAT143
FLAT172
FLAT192
FLAT5_42
FLOOR1_72
BRICK61
CEIL4_21
COMPSPAN1
FLAT201
FLOOR4_81
GRASS11
MFLR8_31
STARGR21

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