doom vanilla_or_boom 16 monsters 40 items 2 image(s)

AI Analysis

A single-map PWAD replacing MAP01, built primarily for deathmatch play. The layout is small and simple (51 sectors) with no keys or teleport navigation, and it leans on a wood-and-stone/tech texture mix. Combat is light by modern standards (16 monsters) but hitscanner-leaning, with a lone baron and a couple of cacodemons as the main threats. Item and weapon placement is generous for such a small map, including multiple chainguns plus rocket launcher and plasma rifle, along with ample ammo and health.

Tags
ammo_plentifulboom_compatibledeathmatchgenerous_healthhitscanner_heavylinearmany_weaponsmixed_thememoderateno_keyssingle_mapsmall_mapstonevanilla_compatiblewood

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things70
Linedefs238
Sidedefs328
Vertices214
Sectors51
Segs357
SSectors143
Nodes142
UV monsters16
HMP monsters16
HTR monsters10
UV items40
HMP items40
HTR items40
shotgun_guy7
imp4
cacodemon2
zombieman2
baron1
medikit10
ammo_box7
rocket_box6
shell_box5
blue_armor2
chaingun2
cell_pack1
chainsaw1
green_armor1
invisibility1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
WOOD587
MIDGRATE46
FLAT5_235
WOOD334
CEIL1_333
STONE18
STARGR215
WOOD113
WOOD412
F_SKY110
STONE210
FLOOR3_37
CEIL1_26
FLAT5_46
STEP23
WOODGARG3
BIGDOOR22
BIGDOOR72
CEIL1_11
CEIL3_31
EXITSTON1
SHAWN21
STARGR11
SW1WOOD1

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