hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
SMEDLEY is a single-map remake of Doom 2's Entryway (MAP01) rebuilt from scratch with added new content. It requires ZDoom and features jumping and freelook mechanics, making it incompatible with vanilla Doom. The map blends Doom 2 and Quake textures, with a moderate monster presence typical of Entryway, and includes unique secret areas inspired by Quake's Tomb of Terror. Resources and combat balance follow the original's style, with some puzzle elements like a piano puzzle that does not affect kill percentage. The level is designed for single-player and untested cooperative play, with a linear progression and a focus on exploration and platforming within a techbase/industrial theme.
Tags
freelookjumpinglinearmoderatepuzzle_elementsquake_texturessingle_maptechbasezdoom_required
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | id Software, TimeOfDeath (Chris Balch) |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 3241 |
| Linedefs | 4793 |
| Sidedefs | 8252 |
| Vertices | 6901 |
| Sectors | 876 |
| Segs | 12760 |
| SSectors | 4279 |
| Nodes | 4278 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| QMET16 | 1997 |
| QMET01 | 624 |
| METALF09 | 463 |
| QMET26 | 372 |
| GRAY1 | 273 |
| QMET04 | 267 |
| F_SKY1 | 204 |
| QROCK4 | 168 |
| METALF10 | 159 |
| FLAT19 | 131 |
| QMET15 | 108 |
| QMET02 | 100 |
| ECOPF1 | 92 |
| CITYF13 | 91 |
| METALF24 | 89 |
| QMET27 | 73 |
| QLIGHT2 | 49 |
| METALF18 | 48 |
| QTECH13 | 46 |
| COPF06 | 45 |
| QMET31 | 41 |
| SW1LION | 40 |
| QLGMET2 | 39 |
| QSLIME1 | 38 |
| COPF08 | 37 |
| 666ALTAR | 36 |
| QDEMON5 | 36 |
| QMET34 | 35 |
| ALTARF1 | 34 |
| CITYF15 | 33 |
| LITEF02 | 30 |
| ROCKF3 | 30 |
| QCITY07 | 28 |
| QTWALL10 | 28 |
| QLIGHT1 | 21 |
| QMET24 | 20 |
| ROCKF7 | 19 |
| QTECH15 | 18 |
| CITYF19 | 14 |
| LITEF05 | 14 |
| CITYF07 | 13 |
| GROUND1 | 13 |
| METALF07 | 13 |
| SW1SATYR | 13 |
| CITYF18 | 12 |
| QMET14 | 12 |
| QTELEPOR | 11 |
| QBUTA1 | 10 |
| CITYF11 | 8 |
| QCITY02 | 8 |
| QTWALL12 | 8 |
| QWATER3 | 8 |
| METALF03 | 7 |
| QDOOR6 | 7 |
| ECOPF5 | 6 |
| QRUNE1 | 6 |
| GATE3 | 5 |
| QMET07 | 5 |
| QSHOOT1 | 5 |
| BLOOD1 | 4 |
| CITYF12 | 4 |
| EXITSIGN | 4 |
| LITEF04 | 4 |
| LITEF09 | 4 |
| MIDGRATE | 4 |
| TECHF5 | 4 |
| TELETOP | 4 |
| CITYF04 | 3 |
| EXITDOOR | 3 |
| METAL | 3 |
| QDOOR5 | 3 |
| QMET06 | 3 |
| QMET13 | 3 |
| QWINDOW5 | 3 |
| 666QBUT2 | 2 |
| 666RUN3A | 2 |
| 666RUN3B | 2 |
| CFLOOR3 | 2 |
| CITYF17 | 2 |
| COPF12 | 2 |
| GATE1 | 2 |
| GATE2 | 2 |
| GRAVE12 | 2 |
| LITE3 | 2 |
| LITEF03 | 2 |
| LITEF06 | 2 |
| QKEY3 | 2 |
| QTELEPT | 2 |
| QWINDOW1 | 2 |
| QWINDOW4 | 2 |
| RROCK03 | 2 |
| CITYF05 | 1 |
| GATE4 | 1 |
| GROUND2 | 1 |
| GROUND3 | 1 |
| LITEF08 | 1 |
| METALF02 | 1 |
| METALF06 | 1 |
| QBASEB3 | 1 |
| QWINDOW3 | 1 |
