doom vanilla_or_boom 1 monsters 46 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 86 sectors and a moderate number of linedefs and vertices. The monster presence is minimal, with only one boss (Spider Mastermind) and no other enemies, indicating a very low combat intensity. Resources are balanced with a variety of weapons including BFG9000, plasma rifle, and rocket launcher, alongside ample health and ammo pickups. The environment uses a mix of marble, lava, and blood-themed textures, suggesting a hellish or gothic techbase aesthetic. The map includes teleportation but no key hunts or secret exits, supporting a linear progression. It is designed for DOOM2 and is compatible with vanilla or Boom engines.
Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhelllinearmedium_mapsteleport_navigationvanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 67 |
| Linedefs | 388 |
| Sidedefs | 605 |
| Vertices | 354 |
| Sectors | 86 |
| Segs | 629 |
| SSectors | 196 |
| Nodes | 195 |
| UV monsters | 1 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 46 |
| HMP items | 46 |
| HTR items | 46 |
| spider_mastermind | 1 |
| medikit | 16 |
| cell_pack | 6 |
| rocket_box | 5 |
| chaingun | 4 |
| rocket_launcher | 4 |
| shells | 4 |
| super_shotgun | 3 |
| plasma_rifle | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| MARBLOD1 | 197 |
| ASHWALL2 | 172 |
| FIRELAV2 | 102 |
| TLITE6_6 | 43 |
| MFLR8_3 | 41 |
| STEP6 | 38 |
| ICKWALL4 | 36 |
| BLOOD1 | 29 |
| FWATER1 | 28 |
| SP_DUDE1 | 22 |
| MIDGRATE | 14 |
| DOORTRAK | 10 |
| GATE1 | 10 |
| BLOOD3 | 5 |
| MARBLE3 | 5 |
| SKINEDGE | 5 |
| SP_DUDE5 | 5 |
| CEIL1_1 | 4 |
| FLAT9 | 4 |
| STARTAN3 | 4 |
| FIRELAV3 | 3 |
| FLOOR4_8 | 3 |
| BIGDOOR3 | 2 |
| BRNSMALL | 2 |
| DOOR1 | 2 |
| FWATER4 | 2 |
| FLOOR6_1 | 1 |
| LAVA1 | 1 |
| NUKAGE2 | 1 |
