doom vanilla_or_boom 48 monsters 0 items 2 image(s)
AI Analysis
PAIN.WAD is a single-map PWAD featuring an extremely high monster density focused on boss-class enemies, primarily Spider Masterminds and Cyberdemons. The map is very small and minimalistic, with only one sector and very few linedefs, emphasizing a brutal, boss-heavy combat encounter. No items or weapons are provided, making resource management nonexistent and the challenge purely combat-based. The environment uses a limited set of textures with a techbase aesthetic. The layout is linear with no keys or teleports, and the map is compatible with vanilla or Boom-compatible engines.
Tags
ammo_tightboss_encounterslinearshort_mapstechbasevanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 59 |
| Linedefs | 8 |
| Sidedefs | 8 |
| Vertices | 8 |
| Sectors | 1 |
| Segs | 8 |
| SSectors | 2 |
| Nodes | 1 |
| UV monsters | 48 |
| HMP monsters | 48 |
| HTR monsters | 48 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
| spider_mastermind | 37 |
| cyberdemon | 10 |
| zombieman | 1 |
No per-type item breakdown available.
| STARTAN3 | 8 |
| CEIL3_5 | 1 |
| FLOOR4_8 | 1 |
