AI Analysis
TIPTOP is a single-map PWAD replacing MAP01 for DOOM2, featuring a compact but detailed level with 198 things and 34 sectors. It supports single player, cooperative, and deathmatch modes with difficulty settings. The map includes new sounds, graphics, and music (from Duke3D), emphasizing multiplayer combat with a design inspired by classic King-of-the-Mountain gameplay. The environment uses a mix of textures including FLAT1_2 and STUCCO, suggesting a techbase or mixed theme. The layout is likely linear and focused on fast-paced encounters with moderate monster density. Resource balance and boss presence are not highlighted, indicating a moderate challenge suitable for varied playstyles. The WAD is DOOM2 compatible and built from scratch using classic editors.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | n.U.d. aka Chuck Harvey |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 198 |
| Linedefs | 159 |
| Sidedefs | 75 |
| Vertices | 232 |
| Sectors | 34 |
| Segs | 356 |
| SSectors | 103 |
| Nodes | 102 |
| UV monsters | 20 |
| HMP monsters | 20 |
| HTR monsters | 20 |
| UV items | 155 |
| HMP items | 155 |
| HTR items | 155 |
| imp | 23 |
| revenant | 7 |
| archvile | 1 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| rocket_box | 49 |
| shell_box | 45 |
| cell_pack | 23 |
| backpack | 9 |
| super_shotgun | 8 |
| invisibility | 5 |
| bfg9000 | 4 |
| plasma_rifle | 4 |
| rocket_launcher | 4 |
| chaingun | 2 |
| chainsaw | 2 |
| F_SKY1 | 32 |
| STUCCO | 14 |
| FLAT10 | 13 |
| DEM1_5 | 12 |
| GSTONE1 | 9 |
| FLAT1_2 | 7 |
| METAL1 | 5 |
| SW1WOOD | 5 |
| BRONZE3 | 4 |
| WOOD6 | 4 |
| ASHWALL3 | 3 |
| RROCK03 | 2 |
| SUPPORT3 | 2 |
| EXITSTON | 1 |
| GATE1 | 1 |
| GATE4 | 1 |
| GSTSATYR | 1 |
| MARBLE1 | 1 |
| SHAWN2 | 1 |
| SW1BRN2 | 1 |
