doom vanilla_or_boom 11 monsters 13 items 2 image(s)
AI Analysis
This WAD contains a single, medium-sized map designed primarily for deathmatch but playable in single-player. It features a twisted, psychotic playground atmosphere with a focus on weapon variety and combat rather than archvile encounters, which are notably absent. The level uses mostly industrial and techbase textures with some outdoor elements, offering a moderately complex layout with 74 sectors and 50 things. Resource balance is typical for deathmatch, with no special difficulty settings. The progression is linear, and the WAD is compatible with DOOM2 and vanilla Doom engines. Minimal new graphics and no new sounds are included.
Tags
deathmatchindustriallinearmedium_mapsmoderatetechbasevanilla_compatibleweapon_focus
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jim Jankowski |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 50 |
| Linedefs | 612 |
| Sidedefs | 861 |
| Vertices | 549 |
| Sectors | 74 |
| Segs | 907 |
| SSectors | 283 |
| Nodes | 282 |
| UV monsters | 11 |
| HMP monsters | 11 |
| HTR monsters | 11 |
| UV items | 13 |
| HMP items | 13 |
| HTR items | 13 |
| zombieman | 9 |
| baron | 1 |
| mancubus | 1 |
| medikit | 2 |
| ammo_box | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| SUPPORT3 | 276 |
| GRAY1 | 130 |
| TEKGREN2 | 109 |
| METAL2 | 78 |
| COMPSPAN | 74 |
| CEIL5_2 | 41 |
| FLAT5_4 | 33 |
| F_SKY1 | 30 |
| GRASS2 | 18 |
| TEKGREN1 | 16 |
| TEKBRON1 | 14 |
| BSTONE2 | 12 |
| METAL | 12 |
| CEIL5_1 | 11 |
| BRONZE1 | 8 |
| BRONZE2 | 8 |
| FLAT1 | 8 |
| LITE3 | 8 |
| LITE5 | 4 |
| TEKGREN3 | 3 |
| BRNSMAL1 | 2 |
| BRNSMAL2 | 2 |
| BROWNHUG | 2 |
| COMPJIM | 2 |
| DOORTRAK | 2 |
| FLAT19 | 2 |
| FLAT20 | 2 |
| NEWTEX2 | 2 |
| FLAT4 | 1 |
| FLOOR6_2 | 1 |
| GRAY4 | 1 |
| SW1DIRT | 1 |
| TLITE6_6 | 1 |
