doom vanilla_or_boom 125 monsters 163 items 2 image(s)
AI Analysis
The map features a techbase-themed environment characteristic of Doom II, with a layout that encourages linear progression. Combat involves a moderate challenge featuring a balance of monster types, suitable for players starting the megawad. Resources and monster density are balanced to provide steady but manageable encounters without overwhelming difficulty.
Tags
large_scalelinearmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Team Progfic (Various) |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 473 |
| Linedefs | 4166 |
| Sidedefs | 6828 |
| Vertices | 4757 |
| Sectors | 388 |
| Segs | 8809 |
| SSectors | 3199 |
| Nodes | 3198 |
| UV monsters | 119 |
| HMP monsters | 91 |
| HTR monsters | 68 |
| UV items | 160 |
| HMP items | 137 |
| HTR items | 122 |
| imp | 25 |
| lost_soul | 19 |
| cacodemon | 11 |
| chaingun_guy | 11 |
| spectre | 11 |
| revenant | 10 |
| shotgun_guy | 8 |
| demon | 7 |
| hell_knight | 7 |
| baron | 4 |
| mancubus | 4 |
| zombieman | 4 |
| pain_elemental | 2 |
| arachnotron | 1 |
| archvile | 1 |
| armor_bonus | 23 |
| stimpack | 23 |
| health_bonus | 21 |
| cell | 17 |
| ammo_clip | 13 |
| shells | 11 |
| shell_box | 10 |
| medikit | 8 |
| ammo_box | 7 |
| rocket | 6 |
| green_armor | 4 |
| backpack | 2 |
| berserk | 2 |
| invisibility | 2 |
| rocket_box | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| ASHWALL2 | 779 |
| TANROCK5 | 459 |
| WOOD1 | 221 |
| SP_HOT1 | 215 |
| SUPPORT3 | 159 |
| WOOD3 | 123 |
| ASHWALL3 | 122 |
| WOODMET1 | 116 |
| ASHWALL4 | 101 |
| CRACKLE4 | 101 |
| ROCKRED1 | 100 |
| GSTONE1 | 87 |
| SKINLOW | 87 |
| FLAT5_8 | 80 |
| REDWALL | 79 |
| ZIMMER5 | 77 |
| ROCK5 | 73 |
| CEIL5_2 | 71 |
| SKSNAKE2 | 69 |
| SKSNAKE1 | 68 |
| SKINMET1 | 56 |
| SW1LION | 56 |
| PANBORD2 | 55 |
| SKINSCAB | 55 |
| RROCK13 | 54 |
| PANBOOK | 51 |
| MARBLE1 | 50 |
| ZIMMER8 | 50 |
| FLAT5_2 | 47 |
| FLAT5_1 | 46 |
| ROCK3 | 46 |
| RROCK01 | 45 |
| FLOOR7_1 | 43 |
| CRACKLE2 | 42 |
| METAL | 40 |
| FLOOR6_1 | 39 |
| F_SKY1 | 35 |
| FWATER1 | 35 |
| PANBORD1 | 33 |
| DEM1_5 | 31 |
| SW1GARG | 30 |
| FIRELAV2 | 29 |
| FLOOR7_2 | 29 |
| WOODMET2 | 29 |
| FLAT5_3 | 27 |
| MIDBRN1 | 26 |
| ROCKRED3 | 26 |
| FLOOR1_6 | 24 |
| SKINMET2 | 22 |
| CEIL1_2 | 20 |
| FLAT5_7 | 19 |
| MARBLE3 | 19 |
| MFLR8_4 | 19 |
| RROCKTEX | 19 |
| PANCASE2 | 16 |
| WOOD5 | 16 |
| LAVA1 | 15 |
| MARBFACE | 14 |
| ASHWALL7 | 13 |
| RROCK17 | 13 |
| SW1SATYR | 13 |
| DOORTRAK | 12 |
| ROCKRED2 | 12 |
| STEPTOP | 12 |
| CEIL1_1 | 11 |
| CEIL1_3 | 10 |
| ROCK1 | 10 |
| SKINSYMB | 10 |
| FLOOR6_2 | 9 |
| SW2SATYR | 9 |
| DOORRED2 | 8 |
| MARBGRAY | 8 |
| MARBLOD1 | 8 |
| PANCASE1 | 8 |
| PANEL1 | 8 |
| RROCK02 | 8 |
| SP_FACE2 | 8 |
| FIRELAVA | 7 |
| WFALL1 | 7 |
| BIGDOOR6 | 6 |
| FLAT1_1 | 6 |
| SKINCUT | 6 |
| WOOD4 | 6 |
| MFLR8_3 | 5 |
| SW2GARG | 5 |
| TLITE6_6 | 5 |
| BIGDOOR7 | 4 |
| DEM1_6 | 4 |
| DOORBLU2 | 4 |
| DOORYEL2 | 4 |
| GSTLION | 4 |
| MARBFAC2 | 4 |
| MIDGRATE | 4 |
| PANBLUE | 4 |
| RROCK09 | 4 |
| SUPPORT2 | 4 |
| SW2LION | 4 |
| TANROCK3 | 4 |
| WOODMET3 | 4 |
| LITEBLU4 | 3 |
| RROCK04 | 3 |
| FIREMAG1 | 2 |
| FLAT10 | 2 |
| GATE4 | 2 |
| GSTGARG | 2 |
| GSTSATYR | 2 |
| MARBFAC3 | 2 |
| MARBFAC4 | 2 |
| PANBLACK | 2 |
| PANEL5 | 2 |
| SW1GSTON | 2 |
| SW1HOT | 2 |
| BLOOD1 | 1 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| FIREWALA | 1 |
| FLAT1_3 | 1 |
| FLAT5 | 1 |
| GATE3 | 1 |
| GRNROCK | 1 |
| LITE5 | 1 |
| RROCK05 | 1 |
| RROCK16 | 1 |
| RROCK18 | 1 |
| SFLR6_1 | 1 |
| SFLR6_4 | 1 |
| SP_DUDE4 | 1 |
| SP_DUDE5 | 1 |
| SW1PANEL | 1 |
| SW1ROCK | 1 |
| SW1SKIN | 1 |
| SW2SKIN | 1 |
| SW2WDMET | 1 |
| TLITE6_4 | 1 |
| WOODMET4 | 1 |
