doom vanilla_or_boom 126 monsters 85 items 2 image(s)

AI Analysis

This opening map of the Hadephobia megawad features a compact techbase theme with mostly linear progression. Combat encounters emphasize hitscan enemies typical for early Doom, making combat approachable and straightforward. Resources are balanced for an easy start, suitable for newcomers or warm-up, with no complex key hunts or intricate navigation.

Tags
easyhitscanner_heavylinearsmalltechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Team Progfic (Various)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things294
Linedefs3449
Sidedefs6130
Vertices3981
Sectors546
Segs7753
SSectors3110
Nodes3109
UV monsters109
HMP monsters94
HTR monsters86
UV items77
HMP items81
HTR items83
imp37
revenant23
hell_knight19
cacodemon9
demon9
mancubus7
archvile5
baron4
lost_soul4
arachnotron3
chaingun_guy3
shotgun_guy2
pain_elemental1
medikit16
shells16
shell_box8
cell_pack7
rocket_box7
cell5
green_armor4
ammo_box3
rocket3
soulsphere3
blue_armor2
plasma_rifle2
stimpack2
backpack1
bfg90001
chaingun1
megasphere1
rocket_launcher1
shotgun1
super_shotgun1
ROCKRED32984
FLOOR6_1446
MARBGRAY253
GSTONE1200
SP_HOT1148
DEM1_6145
FLOOR7_2143
REDWALL119
MARBLE366
METAL64
BROWN9657
RROCK0155
MARBLE254
FLOOR1_649
MARBFAC343
BLOOD139
BFALL138
WOOD535
BRWINDOW34
LAVA129
MARBFACE29
CEIL5_227
CRACKLE226
SUPPORT322
FLOOR5_319
TANROCK519
DEM1_518
FLAT5_318
STARTAN218
FLAT5_115
CEIL5_114
ASHWALL213
BROWNGRN12
STEP111
FLAT19
FLAT5_49
SW1GARG9
BIGDOOR68
DOORBLU28
DOORRED28
DOORYEL28
GSTLION8
F_SKY17
GRASS17
MARBLE17
CEIL1_16
FLOOR0_16
MFLR8_16
MIDBARS36
ROCKRED16
GATE35
GSTONE25
BRICK64
FIREBLU14
FLOOR1_74
FLOOR7_14
GSTVINE24
MARBFAC24
METAL24
MIDBARS14
BIGDOOR52
BIGDOOR72
DEM1_12
DEM1_22
DEM1_32
DEM1_42
GSTSATYR2
SW1HOT2
SW1MARB2
FLAT41
FLOOR6_21
GSTFONT11
MFLR8_41
RROCK041
SKINSYMB1
SKSNAKE21
SP_FACE21
STARG11

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