doom vanilla_or_boom 112 monsters 67 items 2 image(s)

AI Analysis

The first map in Hadephobia features a techbase-style environment with a straightforward, linear layout. Combat encounters are balanced for early difficulty, with moderate monster density focusing on hitscan and low-tier enemies. Resources, including ammo and health, are generously provided to support players new to the megawad's progressively challenging gameplay.

Tags
ammo_plentifuleasylinearmedium_lengthtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Team Progfic (Various)
Teleportsyes
Keysblue_skull, red
Secret Exitno
Things244
Linedefs3714
Sidedefs6672
Vertices3407
Sectors696
Segs7253
SSectors2118
Nodes2117
UV monsters110
HMP monsters106
HTR monsters101
UV items67
HMP items67
HTR items67
imp38
shotgun_guy17
chaingun_guy13
zombieman13
revenant10
hell_knight4
lost_soul4
mancubus4
spectre3
cacodemon2
demon2
arachnotron1
pain_elemental1
stimpack17
shells16
ammo_box9
rocket9
medikit3
shell_box3
green_armor2
shotgun2
blue_armor1
cell_pack1
chainsaw1
plasma_rifle1
rocket_launcher1
super_shotgun1
SW1SATYR726
WOOD1691
FLAT5_8317
ASHWALL2314
CEIL5_2269
METAL217
SUPPORT3206
METAL2203
FLAT5_2150
CEMENT7147
STONE4135
FLAT5_4133
STEP492
LITE585
FLOOR5_278
CEIL5_171
SP_ROCK169
FLOOR3_366
SHAWN261
CRATE150
WOOD1050
MFLR8_348
REDWALL48
SUPPORT246
CEMENT845
STEPTOP42
CRATE239
FLAT2338
FLOOR0_338
RROCK0434
COMPSPAN33
SLIME1533
RDDP0128
DOORTRAK26
CEIL1_225
CRATOP225
MIDBARS322
BIGDOOR416
CEMENT316
CRATOP116
DOORBLU216
METAL416
METAL516
METDIRT316
SFALL116
CEMENT413
GATE312
TLITE6_512
NUKAGE110
SW2COMP10
CRATINY8
DOORRED8
STEP17
CEIL4_36
MIDSPACE6
PLAT16
TEKBRON26
BIGDOOR14
CRATELIT4
LITE34
SHAWN14
CRATWIDE3
FLAT5_33
SHAWN33
WOOD53
METAL62
LAVA11
SW2GARG1

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