doom vanilla_or_boom 179 monsters 83 items 2 image(s)
AI Analysis
The map features a techbase-style environment common to Doom II with a straightforward, linear layout. Combat is moderate with typical monster variety suited for early-wad difficulty, providing an easier entry challenge for regular players. Resources are balanced to support progression without significant shortages or surpluses.
Tags
easylinearmedium_lengthtechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Team Progfic (Various) |
| Teleports | yes |
| Keys | blue, red_skull |
| Secret Exit | no |
| Things | 389 |
| Linedefs | 2946 |
| Sidedefs | 5190 |
| Vertices | 3735 |
| Sectors | 402 |
| Segs | 6251 |
| SSectors | 2538 |
| Nodes | 2537 |
| UV monsters | 179 |
| HMP monsters | 140 |
| HTR monsters | 101 |
| UV items | 82 |
| HMP items | 79 |
| HTR items | 74 |
| imp | 67 |
| zombieman | 24 |
| lost_soul | 18 |
| shotgun_guy | 17 |
| spectre | 16 |
| demon | 15 |
| chaingun_guy | 8 |
| hell_knight | 7 |
| cacodemon | 5 |
| revenant | 2 |
| health_bonus | 15 |
| shells | 14 |
| medikit | 10 |
| ammo_box | 7 |
| ammo_clip | 6 |
| shell_box | 6 |
| rocket_box | 5 |
| armor_bonus | 4 |
| rocket | 3 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| stimpack | 1 |
| super_shotgun | 1 |
| BROWNHUG | 243 |
| STONE | 232 |
| SKSNAKE2 | 218 |
| WOOD10 | 185 |
| SKINEDGE | 174 |
| F_SKY1 | 173 |
| COMPSPAN | 158 |
| TANROCK4 | 158 |
| METAL | 142 |
| WOOD5 | 137 |
| SUPPORT3 | 107 |
| CEIL5_2 | 98 |
| ASHWALL2 | 83 |
| GRAY4 | 80 |
| GRAY5 | 80 |
| GRAYBIG | 80 |
| FLOOR4_8 | 77 |
| ROCKRED1 | 77 |
| FLAT1 | 62 |
| CRATE1 | 52 |
| DOORTRAK | 49 |
| CRATE2 | 46 |
| SHAWN2 | 44 |
| FLAT5_2 | 40 |
| METAL2 | 39 |
| SFLR6_4 | 38 |
| CEIL5_1 | 36 |
| SKSNAKE1 | 35 |
| MARBFAC2 | 32 |
| MARBLE1 | 32 |
| CRATOP1 | 31 |
| SKINMET1 | 31 |
| TLITE6_5 | 31 |
| SP_FACE2 | 28 |
| FLAT5_3 | 25 |
| FWATER1 | 24 |
| COMPTALL | 23 |
| FLOOR7_2 | 23 |
| COMPWERD | 22 |
| FIREBLU1 | 21 |
| MARBFACE | 20 |
| SKSPINE2 | 20 |
| CRATOP2 | 17 |
| FLOOR6_2 | 17 |
| SLIME14 | 17 |
| COMPBLUE | 16 |
| DOORRED2 | 16 |
| MARBFAC3 | 16 |
| RROCK01 | 15 |
| BIGDOOR4 | 14 |
| STUCCO | 14 |
| CRATWIDE | 12 |
| SFLR7_1 | 12 |
| FLOOR0_1 | 11 |
| SFLR7_4 | 11 |
| BRNSMALC | 10 |
| METAL1 | 10 |
| RROCK09 | 10 |
| DOOR3 | 8 |
| FLAT9 | 8 |
| LITE3 | 8 |
| BFALL1 | 7 |
| BLOOD1 | 7 |
| BROWN96 | 7 |
| BRNSMAL1 | 6 |
| BRNSMAL2 | 6 |
| LITE5 | 6 |
| BIGBRIK3 | 5 |
| METAL5 | 5 |
| SILVER2 | 5 |
| BIGDOOR3 | 4 |
| BRICK8 | 4 |
| DOORBLU | 4 |
| EXITSIGN | 4 |
| FLAT14 | 4 |
| FLOOR1_6 | 4 |
| COMPSTA1 | 3 |
| COMPSTA2 | 3 |
| CRATE3 | 3 |
| SFLR6_1 | 3 |
| GATE4 | 2 |
| MFLR8_3 | 2 |
| SILVER3 | 2 |
| SP_DUDE7 | 2 |
| SP_DUDE8 | 2 |
| STEP2 | 2 |
| SUPPORT2 | 2 |
| SW1SKIN | 2 |
| SW2MET2 | 2 |
| SW2WDMET | 2 |
| TLITE6_6 | 2 |
| FLOOR0_3 | 1 |
| GATE3 | 1 |
| SKINCUT | 1 |
| SKINSCAB | 1 |
