doom vanilla_or_boom 32 monsters 26 items 2 image(s)
AI Analysis
The map features a techbase-themed environment typical of early Doom 2 levels, with moderately dense combat including a mix of hitscanners and low- to mid-tier demons. Resources like ammo and health are balanced for a moderate difficulty that suits regular Doom players. The layout follows a mostly linear progression with clear paths and moderate challenges suitable for the beginning of a multi-map megawad.
Tags
doom2linearmedium_lengthmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Team Progfic |
| Teleports | yes |
| Keys | blue, yellow |
| Secret Exit | no |
| Things | 81 |
| Linedefs | 2127 |
| Sidedefs | 3612 |
| Vertices | 2292 |
| Sectors | 288 |
| Segs | 4090 |
| SSectors | 1385 |
| Nodes | 1384 |
| UV monsters | 32 |
| HMP monsters | 24 |
| HTR monsters | 15 |
| UV items | 24 |
| HMP items | 24 |
| HTR items | 26 |
| shotgun_guy | 13 |
| zombieman | 7 |
| lost_soul | 5 |
| imp | 4 |
| demon | 3 |
| health_bonus | 17 |
| medikit | 7 |
| ammo_box | 1 |
| shell_box | 1 |
| GRAY5 | 770 |
| STEP4 | 351 |
| FLAT23 | 295 |
| GRAY1 | 248 |
| SUPPORT2 | 191 |
| SHAWN2 | 165 |
| STONE4 | 129 |
| FLAT20 | 126 |
| DOORSTOP | 64 |
| STARGR1 | 62 |
| DOORTRAK | 38 |
| METAL | 33 |
| COMPBLUE | 32 |
| CRATOP1 | 31 |
| FLAT5_7 | 31 |
| SILVER1 | 30 |
| SPCDOOR3 | 28 |
| FLAT17 | 24 |
| CRATINY | 20 |
| FLAT19 | 20 |
| LITE3 | 17 |
| FWATER1 | 16 |
| SPACEW3 | 14 |
| TLITE6_1 | 10 |
| DOORBLU | 8 |
| DOORYEL | 7 |
| FLAT14 | 6 |
| LITE5 | 6 |
| METAL2 | 6 |
| CEIL5_2 | 4 |
| CRATWIDE | 4 |
| DOOR3 | 4 |
| EXITSIGN | 4 |
| FLAT2 | 4 |
| SPCDOOR2 | 4 |
| BIGDOOR1 | 2 |
| BIGDOOR2 | 2 |
| COMPSTA1 | 2 |
| COMPSTA2 | 2 |
| DOOR1 | 2 |
| GRASS1 | 2 |
| PANEL5 | 2 |
| SHAWN1 | 2 |
| SILVER3 | 2 |
| SLIME01 | 2 |
| SW1GRAY1 | 2 |
| CEIL4_2 | 1 |
| CEIL4_3 | 1 |
| CEIL5_1 | 1 |
| CRATE1 | 1 |
| CRATE2 | 1 |
| CRATOP2 | 1 |
| FLAT22 | 1 |
| SW1COMM | 1 |
| SW2COMM | 1 |
