hexen hexen 0 monsters 0 items 1 image(s)
AI Analysis
This WAD contains a single very small map with minimal geometry and no monsters or items, resulting in no combat or resource management. The environment uses a limited set of textures with a simple, single-sector layout. There are no keys, teleports, or secret exits, indicating a straightforward, linear design. The map is in Hexen format and requires a ZDoom-compatible engine with the DOOM2 IWAD. Overall, this is a minimal test or placeholder map rather than a full gameplay experience.
Tags
boom_compatibleeasylinearshort_mapsvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 7 |
| Linedefs | 5 |
| Sidedefs | 6 |
| Vertices | 8 |
| Sectors | 1 |
| Segs | 8 |
| SSectors | 2 |
| Nodes | 1 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| BIGBRIK1 | 4 |
| CEIL5_2 | 2 |
