doom vanilla_or_boom 15 monsters 87 items 2 image(s)
AI Analysis
Cybergio.wad is a single-map PWAD designed for DOOM2, featuring a compact level with a garden of pillars theme. The map hosts a moderate monster count including a cyberdemon boss, archviles, and a mix of projectile-heavy enemies, creating a challenging combat environment with heavy hitscanner and projectile threats. Resources are generous, with abundant rockets and multiple megaspheres, supporting sustained combat. The layout is straightforward and keyless, with no teleports or secret exits, emphasizing direct progression. Textures blend techbase and organic elements, contributing to a unique visual style. The WAD is compatible with vanilla and Boom-compatible engines and supports single-player, co-op, and deathmatch modes.
Tags
ammo_plentifulboss_encountershitscanner_heavylinearmixed_thememoderateshort_mapstechbasevanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Ryan Giordano |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 110 |
| Linedefs | 77 |
| Sidedefs | 83 |
| Vertices | 90 |
| Sectors | 4 |
| Segs | 96 |
| SSectors | 45 |
| Nodes | 44 |
| UV monsters | 14 |
| HMP monsters | 11 |
| HTR monsters | 3 |
| UV items | 85 |
| HMP items | 86 |
| HTR items | 87 |
| archvile | 3 |
| hell_knight | 3 |
| cacodemon | 2 |
| chaingun_guy | 2 |
| mancubus | 2 |
| baron | 1 |
| cyberdemon | 1 |
| pain_elemental | 1 |
| rocket_box | 45 |
| rocket_launcher | 20 |
| shell_box | 9 |
| shotgun | 6 |
| backpack | 3 |
| megasphere | 3 |
| bfg9000 | 1 |
| BIGBRIK2 | 8 |
| BSTONE2 | 8 |
| MIDGRATE | 8 |
| BFALL1 | 4 |
| CEMENT2 | 4 |
| MARBFACE | 4 |
| MARBLE3 | 4 |
| PIPE4 | 4 |
| SFALL2 | 4 |
| SHAWN1 | 4 |
| SKINEDGE | 4 |
| SKINSCAB | 4 |
| SKSPINE1 | 4 |
| SLOPPY1 | 4 |
| SP_DUDE8 | 4 |
| SP_FACE1 | 4 |
| SP_ROCK1 | 4 |
| WOODMET4 | 4 |
| ZZZFACE7 | 4 |
| FLAT18 | 2 |
| FLOOR0_3 | 2 |
| FLOOR1_7 | 2 |
| MARBGRAY | 2 |
| F_SKY1 | 1 |
| FLAT1_2 | 1 |
| SILVER3 | 1 |
| STEP6 | 1 |
