doom vanilla_or_boom 124 monsters 2 items 2 image(s)

AI Analysis

This WAD contains a single map designed for Doom II, featuring a compact layout with 18 sectors and 130 things. The monster population is moderate but intense, with a heavy presence of hitscanners (shotgun guys) and a notable boss threat from four cyberdemons, complemented by imps and a few cacodemons and a hell knight. Resources are extremely sparse, with only two weapons (BFG9000 and plasma rifle) and no ammo pickups, creating a challenging combat scenario. The theme is a mix of techbase and classic Doom textures, with a linear progression and no teleportation mechanics. The map is vanilla-compatible and intended for single-player defense gameplay.

Tags
ammo_tightboss_encountershardhitscanner_heavylinearshort_mapstechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)ZeDude70
Teleportsno
Keysblue
Secret Exitno
Things130
Linedefs94
Sidedefs120
Vertices88
Sectors18
Segs126
SSectors27
Nodes26
UV monsters124
HMP monsters124
HTR monsters124
UV items2
HMP items2
HTR items2
imp60
shotgun_guy56
cyberdemon4
cacodemon3
hell_knight1
bfg90001
plasma_rifle1
COMPBLUE60
CEIL1_217
CEIL4_317
BIGBRIK312
BIGDOOR16
BIGDOOR24
BIGDOOR42
BLOOD31
BRNPOIS1
EXITSIGN1
FLAT221
SW1COMM1

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