AI Analysis
This WAD contains a single medium-sized map featuring 95 sectors and a moderate complexity of linedefs and vertices. The monster population is balanced with a total of 110 enemies, including a variety of hitscanners, melee, and projectile attackers, with notable threats such as barons, cacodemons, and a single archvile. Resources are moderately distributed, with a mix of ammo, health bonuses, and armor pickups, including powerful weapons like the plasma rifle and rocket launcher. The map uses a diverse set of textures blending techbase and natural stone themes, and includes keycard-based progression with teleporters but no secret exit. It is designed for DOOM2 and is compatible with vanilla or Boom engines, offering a moderately challenging experience with linear key hunts and teleport navigation.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 256 |
| Linedefs | 359 |
| Sidedefs | 502 |
| Vertices | 275 |
| Sectors | 95 |
| Segs | 511 |
| SSectors | 161 |
| Nodes | 160 |
| UV monsters | 109 |
| HMP monsters | 63 |
| HTR monsters | 31 |
| UV items | 59 |
| HMP items | 68 |
| HTR items | 64 |
| shotgun_guy | 32 |
| imp | 22 |
| lost_soul | 16 |
| demon | 10 |
| cacodemon | 8 |
| chaingun_guy | 7 |
| spectre | 7 |
| zombieman | 3 |
| baron | 2 |
| archvile | 1 |
| hell_knight | 1 |
| pain_elemental | 1 |
| medikit | 18 |
| health_bonus | 15 |
| stimpack | 8 |
| armor_bonus | 7 |
| ammo_box | 4 |
| ammo_clip | 3 |
| backpack | 3 |
| blue_armor | 2 |
| green_armor | 2 |
| rocket_box | 2 |
| shell_box | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket | 1 |
| rocket_launcher | 1 |
| shells | 1 |
| SKINSYMB | 145 |
| FLAT5 | 77 |
| CEIL3_3 | 34 |
| STONE2 | 25 |
| MARBLE2 | 22 |
| DEM1_6 | 21 |
| BROWN96 | 18 |
| STARTAN3 | 15 |
| SP_HOT1 | 13 |
| DOORTRAK | 12 |
| GSTONE1 | 12 |
| MARBLE3 | 12 |
| STARTAN2 | 12 |
| ASHWALL2 | 10 |
| SKINLOW | 10 |
| WOOD3 | 10 |
| REDWALL | 9 |
| SLADWALL | 9 |
| CEIL3_5 | 8 |
| F_SKY1 | 7 |
| STEP4 | 7 |
| CEIL3_4 | 6 |
| FLOOR6_2 | 6 |
| TLITE6_6 | 6 |
| BROWNHUG | 5 |
| COMPWERD | 5 |
| FLAT8 | 5 |
| FLOOR4_8 | 5 |
| SKSPINE1 | 5 |
| DOORYEL | 4 |
| LITEBLU4 | 4 |
| DOOR3 | 3 |
| FLOOR1_7 | 3 |
| SP_FACE1 | 3 |
| TEKBRON2 | 3 |
| CEIL4_3 | 2 |
| DOORSTOP | 2 |
| FLAT1_2 | 2 |
| FLAT5_4 | 2 |
| FLOOR5_4 | 2 |
| FLOOR7_1 | 2 |
| LITE3 | 2 |
| SUPPORT2 | 2 |
| SUPPORT3 | 2 |
| SW1WOOD | 2 |
| TLITE6_5 | 2 |
| DOOR1 | 1 |
