doom vanilla_or_boom 3 monsters 0 items 2 image(s)

AI Analysis

This WAD contains a single custom map designed to demonstrate a sound propagation bug in the Acorn RISC OS port of Doom 2. The map is small and simple, featuring 12 monsters and 10 sectors, with no new graphics or sounds. It highlights how sound-blocking linedefs incorrectly limit enemy alertness, making the level impossible to complete on affected engines. The environment uses a mix of standard Doom 2 textures including stone, metal, and techbase floors, with a linear progression focused on a single puzzle involving enemy alertness. The WAD is compatible with Doom 2 and does not introduce new gameplay mechanics or difficulty settings.

Tags
doom2easylinearpuzzlesingle_mapsound_bug_demotechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Christopher Bazley
Teleportsno
Keys
Secret Exitno
Things12
Linedefs38
Sidedefs60
Vertices37
Sectors10
Segs53
SSectors15
Nodes14
UV monsters3
HMP monsters3
HTR monsters3
UV items0
HMP items0
HTR items0
zombieman3
No per-type item breakdown available.
STONE213
STARTAN310
EXITDOOR6
METAL6
EXITSIGN4
F_SKY13
FLAT13
FLOOR7_13
COMPSPAN2
DOOR32
DOORTRAK2
EXITSTON2
FLOOR0_12
RROCK032
CEIL3_61
CEIL5_11
CEIL5_21
FLAT21
FLAT201
FLAT231
FLOOR5_11
SW1COMP1

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