doom vanilla_or_boom 0 monsters 61 items 1 image(s)
AI Analysis
King Deathmatch! is a single-map deathmatch WAD designed for two players, built for DOOM II. The map features no monsters, focusing purely on player combat with a compact layout and 74 things including weapons and ammo pickups. Textures suggest a mix of rocky and techbase themes with sectors totaling 44, supporting fast-paced arena-style gameplay. Resources are plentiful with numerous medikits and ammo boxes, emphasizing sustained combat without survival pressure. The WAD is linear in structure and intended for original DOOM II deathmatch skill 5, compatible with vanilla DOOM II engines. It includes one new sound and music, with no new graphics beyond a texture fix WAD.
Tags
ammo_plentifularenadeathmatchdoom2generous_healthlinearshort_mapstechbasevanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jason |
| Teleports | yes |
| Keys | — |
| Secret Exit | yes |
| Things | 74 |
| Linedefs | 226 |
| Sidedefs | 132 |
| Vertices | 198 |
| Sectors | 44 |
| Segs | 332 |
| SSectors | 115 |
| Nodes | 114 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 61 |
| HMP items | 61 |
| HTR items | 61 |
No per-type monster breakdown available.
| medikit | 22 |
| rocket_box | 10 |
| ammo_box | 4 |
| cell_pack | 4 |
| shell_box | 4 |
| chaingun | 3 |
| stimpack | 3 |
| super_shotgun | 3 |
| rocket_launcher | 2 |
| shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| STONE4 | 43 |
| FLAT5_4 | 24 |
| ZIMMER1 | 21 |
| SUPPORT3 | 17 |
| CEIL5_2 | 13 |
| RROCK11 | 13 |
| STEPLAD1 | 10 |
| FLAT1 | 9 |
| RROCK04 | 9 |
| DOORTRAK | 5 |
| FLAT5_1 | 5 |
| FLOOR3_3 | 4 |
| RROCK20 | 3 |
| TLITE6_1 | 3 |
| EXITDOOR | 2 |
| FLAT23 | 2 |
| GATE3 | 2 |
| EXITSIGN | 1 |
| GATE4 | 1 |
| GRAY1 | 1 |
| MARBFAC4 | 1 |
| SHAWN2 | 1 |
| SW1COMM | 1 |
| SW1LION | 1 |
