doom vanilla_or_boom 61 monsters 60 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 61 monsters with a strong emphasis on projectile threats, including revenants, mancubi, and archviles. The combat is challenging with a moderate number of hitscanners and no melee-only enemies. Resources are balanced, offering a variety of ammo types, stimpacks, and some powerful weapons like the BFG9000 and rocket launcher. The environment uses a mix of gray stone and industrial textures with some sky ceilings, suggesting a techbase or industrial theme. The map progression is linear with teleport usage but no key hunts or secret exits. It is compatible with Boom and vanilla Doom 2 engines.
Tags
ammo_plentifulboom_compatiblehardlinearmedium_mapsprojectile_heavytechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 127 |
| Linedefs | 390 |
| Sidedefs | 607 |
| Vertices | 494 |
| Sectors | 47 |
| Segs | 743 |
| SSectors | 259 |
| Nodes | 258 |
| UV monsters | 61 |
| HMP monsters | 57 |
| HTR monsters | 57 |
| UV items | 56 |
| HMP items | 55 |
| HTR items | 55 |
| imp | 18 |
| revenant | 15 |
| zombieman | 8 |
| archvile | 6 |
| mancubus | 6 |
| hell_knight | 5 |
| chaingun_guy | 2 |
| arachnotron | 1 |
| rocket | 12 |
| stimpack | 12 |
| ammo_clip | 8 |
| medikit | 7 |
| rocket_box | 4 |
| shell_box | 4 |
| shells | 4 |
| blue_armor | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| bfg9000 | 1 |
| green_armor | 1 |
| super_shotgun | 1 |
| BROWN96 | 152 |
| CEIL5_2 | 41 |
| STONE3 | 26 |
| STEP4 | 20 |
| ICKWALL3 | 18 |
| SUPPORT3 | 16 |
| STARTAN2 | 15 |
| GRAY5 | 14 |
| MFLR8_1 | 10 |
| CEIL1_1 | 9 |
| F_SKY1 | 9 |
| FLOOR0_1 | 9 |
| DOORSTOP | 8 |
| CEIL4_3 | 7 |
| ICKWALL2 | 4 |
| CEIL5_1 | 2 |
| FLOOR4_5 | 2 |
| ICKWALL1 | 2 |
| MFLR8_3 | 2 |
| SW1GARG | 2 |
| FLAT19 | 1 |
| FLAT5_4 | 1 |
| GATE4 | 1 |
| SW1BRCOM | 1 |
