hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
Flea Market Massacre is a single large map designed for Doom 2 and requires the ZDoom engine. It features a substantial level with over 690 things and 265 sectors, but notably contains no monsters or items, focusing on exploration or puzzle elements rather than combat. The environment uses a mix of textures including stone, bronze, metal, and brick, suggesting an industrial or techbase theme with some outdoor elements. The map is built from scratch with a linear progression and does not support multiplayer modes or difficulty settings. Resource balance and combat style are minimal due to the absence of monsters and pickups. Compatibility is limited to ZDoom due to advanced features.
Tags
easyexploration_heavyindustriallarge_megawadlinearsingle_maptechbasevanilla_incompatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Gary Manson |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 696 |
| Linedefs | 2132 |
| Sidedefs | 2715 |
| Vertices | 2646 |
| Sectors | 265 |
| Segs | 3442 |
| SSectors | 1186 |
| Nodes | 1185 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| BRICK1 | 1325 |
| STARG2 | 401 |
| MIDBRONZ | 368 |
| GRNROCK | 246 |
| STONE2 | 220 |
| METAL | 65 |
| DOORSTOP | 42 |
| FLAT20 | 25 |
| COMPBLUE | 21 |
| BRONZE4 | 20 |
| STEP4 | 19 |
| GSTONE1 | 12 |
| METAL6 | 11 |
| CRATELIT | 9 |
| DOORTRAK | 9 |
| FLAT5_4 | 8 |
| CRATWIDE | 6 |
| STARTAN2 | 6 |
| SUPPORT2 | 6 |
| BRONZE1 | 4 |
| CRATE2 | 4 |
| CRATOP1 | 4 |
| GATE3 | 4 |
| IMG_3146 | 4 |
| SUPPORT3 | 4 |
| TERRY | 4 |
| BIGBRIK2 | 3 |
| F_SKY1 | 3 |
| BIGDOOR4 | 2 |
| BIGDOOR5 | 2 |
| CRATE3 | 2 |
| MIDSPACE | 2 |
| BIGDOOR3 | 1 |
| BSTONE1 | 1 |
| CEIL3_2 | 1 |
| FLOOR1_6 | 1 |
| GRASS1 | 1 |
