AI Analysis
This WAD contains a single large map (MAP12) featuring 150 monsters and 178 items, indicating a dense and challenging combat environment. The monster mix includes a significant number of hitscanners, mid-tier demons, and multiple bosses such as barons, cyberdemons, and spider masterminds, suggesting a high difficulty level. Resources are moderately generous with ample ammo boxes and health pickups, including rare items like the BFG9000 and soulspheres. The map uses a variety of textures dominated by marble and stone, evoking a gothic or castle-like theme with some fire and metal accents. Gameplay involves key hunting with blue, red skull, and yellow keys, teleport usage, and a linear progression without secret exits. The WAD is compatible with vanilla or Boom engines and designed for DOOM2.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red_skull, yellow |
| Secret Exit | no |
| Things | 521 |
| Linedefs | 686 |
| Sidedefs | 978 |
| Vertices | 724 |
| Sectors | 128 |
| Segs | 1093 |
| SSectors | 439 |
| Nodes | 438 |
| UV monsters | 150 |
| HMP monsters | 150 |
| HTR monsters | 142 |
| UV items | 178 |
| HMP items | 178 |
| HTR items | 178 |
| shotgun_guy | 56 |
| imp | 42 |
| cacodemon | 13 |
| demon | 13 |
| spectre | 9 |
| baron | 6 |
| zombieman | 5 |
| spider_mastermind | 4 |
| cyberdemon | 2 |
| medikit | 58 |
| ammo_box | 49 |
| rocket_box | 23 |
| health_bonus | 10 |
| armor_bonus | 6 |
| cell_pack | 6 |
| invisibility | 4 |
| soulsphere | 4 |
| rocket_launcher | 3 |
| shell_box | 3 |
| backpack | 2 |
| chaingun | 2 |
| plasma_rifle | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| rocket | 1 |
| shotgun | 1 |
| MARBLE1 | 446 |
| CEIL1_1 | 121 |
| STONE | 118 |
| FLAT5_2 | 110 |
| DOORTRAK | 69 |
| BIGDOOR2 | 33 |
| MARBLE2 | 19 |
| FIREMAG1 | 18 |
| GATE3 | 12 |
| DOORRED2 | 10 |
| SW1STONE | 9 |
| EXITSTON | 4 |
| FWATER1 | 4 |
| FLOOR3_3 | 3 |
| DOORBLU2 | 2 |
| DOORYEL2 | 2 |
| FLAT20 | 2 |
| GRAY1 | 2 |
| STONE2 | 2 |
| CRATOP1 | 1 |
| FIREMAG2 | 1 |
| FIREMAG3 | 1 |
| FLAT18 | 1 |
| FLOOR0_5 | 1 |
| GATE4 | 1 |
| PLAT1 | 1 |
| SW1EXIT | 1 |
| SW1GSTON | 1 |
