doom vanilla_or_boom 0 monsters 65 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch map designed for Doom II, optimized for 2 to 4 players. The map features no monsters, focusing purely on player-versus-player combat with plentiful ammo and bonuses to support extended firefights. The environment uses a mix of textures including techbase and natural elements like water and rock, creating a balanced arena with some secrets. The layout is linear and straightforward, emphasizing fast-paced deathmatch gameplay. It is compatible with Doom II and includes new graphics and music but no new sounds or difficulty settings.
Tags
ammo_plentifularenadeathmatchdoom2linearno_monsterssingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Nathan Burns (also made behetag.wad) |
| Teleports | yes |
| Keys | — |
| Secret Exit | yes |
| Things | 112 |
| Linedefs | 680 |
| Sidedefs | 1139 |
| Vertices | 729 |
| Sectors | 103 |
| Segs | 1282 |
| SSectors | 541 |
| Nodes | 540 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 65 |
| HMP items | 65 |
| HTR items | 65 |
No per-type monster breakdown available.
| armor_bonus | 10 |
| health_bonus | 9 |
| shells | 8 |
| medikit | 6 |
| rocket | 6 |
| ammo_clip | 4 |
| stimpack | 4 |
| super_shotgun | 4 |
| chaingun | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| shotgun | 2 |
| bfg9000 | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| soulsphere | 1 |
| BROWNGRN | 410 |
| ASHWALL4 | 157 |
| ROCK1 | 72 |
| FLOOR7_1 | 66 |
| F_SKY1 | 37 |
| TLITE6_6 | 37 |
| WOOD1 | 36 |
| BFALL1 | 35 |
| FLAT18 | 20 |
| SUPPORT2 | 19 |
| FLOOR0_3 | 15 |
| FWATER1 | 15 |
| MFLR8_2 | 11 |
| DOORTRAK | 8 |
| SUPPORT3 | 8 |
| BIGDOOR4 | 4 |
| SPCDOOR2 | 4 |
| EXITSIGN | 2 |
| FWATER2 | 2 |
| MIDBARS1 | 2 |
| STEP1 | 2 |
| SW1BRNGN | 2 |
| GATE4 | 1 |
