AI Analysis
MENACE.WAD is a single-map fast-paced deathmatch level designed for 2-4 players, inspired by the Danzig series in layout and style. It features a compact arena with 102 things and 50 sectors, emphasizing quick combat rather than exploration or complex progression. The monster presence is minimal or absent, focusing on player-versus-player action with balanced resources to support intense multiplayer encounters. The theme uses a mix of textures including stone and metal, suggesting a techbase or industrial aesthetic. The map is built for DOOM2 and is not intended for single-player or cooperative play, with no new graphics or sounds beyond a replaced intermission picture. The structure is linear and straightforward, optimized for deathmatch gameplay.
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jeffry_EnEmY. |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 102 |
| Linedefs | 225 |
| Sidedefs | 322 |
| Vertices | 204 |
| Sectors | 50 |
| Segs | 352 |
| SSectors | 106 |
| Nodes | 105 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 41 |
| HMP items | 42 |
| HTR items | 21 |
| berserk | 21 |
| rocket | 10 |
| health_bonus | 8 |
| medikit | 6 |
| super_shotgun | 6 |
| rocket_launcher | 5 |
| stimpack | 4 |
| ammo_box | 3 |
| chaingun | 3 |
| plasma_rifle | 3 |
| shell_box | 3 |
| shells | 3 |
| shotgun | 3 |
| backpack | 2 |
| bfg9000 | 1 |
| chainsaw | 1 |
| TEKGREN2 | 110 |
| SILVER1 | 65 |
| STARTAN3 | 37 |
| STEP1 | 35 |
| STONE4 | 30 |
| LITE5 | 20 |
| CEIL5_1 | 18 |
| FLOOR1_6 | 13 |
| FLOOR7_1 | 12 |
| FLAT14 | 10 |
| CEIL5_2 | 9 |
| CRATOP1 | 8 |
| F_SKY1 | 7 |
| DOORTRAK | 6 |
| SHAWN2 | 6 |
| SUPPORT2 | 6 |
| GRASS1 | 5 |
| GRNROCK | 5 |
| BIGDOOR2 | 4 |
| EXITDOOR | 4 |
| EXITSIGN | 4 |
| MFLR8_2 | 4 |
| RROCK10 | 3 |
| SW2COMM | 3 |
| FLAT2 | 2 |
| STONE2 | 2 |
| SW1MET2 | 2 |
| FLOOR5_2 | 1 |
| GRNLITE1 | 1 |
| STEP2 | 1 |
