doom vanilla_or_boom 109 monsters 95 items 2 image(s)
AI Analysis
This WAD contains a single large, detailed map recreating Copenhagen central station with a focus on urban and industrial themes. The map features a high count of linedefs and sectors, indicating a complex layout with extensive architecture and environmental detail. Monster presence is moderate, with 365 things including enemies and items, suggesting balanced combat rather than overwhelming difficulty. Resources appear reasonably distributed to support exploration and progression. The level is designed for DOOM II and uses vanilla-compatible format, with a linear progression through a key-heavy, exploration-focused environment. Common textures include wood, industrial, and station-related assets, emphasizing a realistic techbase setting.
Tags
exploration_heavyindustrialkey_huntlarge_megawadlinearmoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jesper Christensen (johc@novo.dk) Michael Gylling Nielsen (mini@novo.dk) Stig Voege (stv@novo.dk) Ni |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 365 |
| Linedefs | 3187 |
| Sidedefs | 4899 |
| Vertices | 2817 |
| Sectors | 761 |
| Segs | 5274 |
| SSectors | 1409 |
| Nodes | 1408 |
| UV monsters | 107 |
| HMP monsters | 107 |
| HTR monsters | 76 |
| UV items | 93 |
| HMP items | 93 |
| HTR items | 88 |
| shotgun_guy | 76 |
| imp | 21 |
| chaingun_guy | 5 |
| baron | 2 |
| archvile | 1 |
| cyberdemon | 1 |
| hell_knight | 1 |
| spider_mastermind | 1 |
| zombieman | 1 |
| medikit | 21 |
| health_bonus | 10 |
| rocket_box | 9 |
| cell_pack | 7 |
| ammo_box | 6 |
| ammo_clip | 6 |
| shells | 6 |
| rocket | 4 |
| super_shotgun | 4 |
| shell_box | 3 |
| backpack | 2 |
| berserk | 2 |
| blue_armor | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| COMPSPAN | 849 |
| MUR_HAL | 513 |
| ELEVSORT | 455 |
| CEIL5_1 | 407 |
| METAL | 376 |
| GELAENDR | 272 |
| FLOOR0_3 | 155 |
| FLOOR4_8 | 146 |
| TOILET_V | 136 |
| CRATOP1 | 135 |
| WOODMET1 | 132 |
| FLAT5_2 | 110 |
| GELAENDH | 96 |
| GELAENDV | 96 |
| REDWALL | 95 |
| FLAT18 | 94 |
| SUPPORT2 | 90 |
| DOOR3 | 87 |
| CEIL3_3 | 84 |
| FLAT8 | 84 |
| SHAWN2 | 82 |
| WOOD1 | 67 |
| STEP5 | 66 |
| FLAT5_3 | 54 |
| WOOD12 | 54 |
| BAENK | 48 |
| STEP2 | 48 |
| MINICOLA | 44 |
| AREASPY | 40 |
| NUKEDGE1 | 37 |
| TOG_IC3V | 36 |
| BROVINE2 | 32 |
| FLAT19 | 32 |
| TOG_IC_V | 32 |
| FLOOR6_2 | 30 |
| METAL2 | 29 |
| ELEVATOR | 24 |
| ELEVSIDE | 24 |
| METAL3 | 24 |
| VINDUE1 | 24 |
| HAL_DOER | 19 |
| PANEL9 | 19 |
| FLAT5_8 | 18 |
| NUKE24 | 18 |
| TOG_IC3D | 18 |
| TOG_IC3M | 18 |
| VINDUE1H | 17 |
| BIGBRIK2 | 16 |
| FLAT3 | 16 |
| GRAY4 | 16 |
| TOGBANE | 16 |
| BIGDOOR2 | 14 |
| FLOOR5_1 | 13 |
| FLAT1_1 | 12 |
| FLOOR0_1 | 12 |
| ICKWALL2 | 12 |
| LOFT_LYS | 12 |
| NEDGANG1 | 12 |
| NEDGANG2 | 12 |
| NEDGANG3 | 12 |
| SLADWALL | 12 |
| MIDGRATE | 11 |
| STEP4 | 11 |
| NUKAGE1 | 9 |
| ASHWALL2 | 8 |
| BRICK5 | 8 |
| DOORTRAK | 8 |
| FLAT22 | 8 |
| CEIL1_2 | 7 |
| DOORYEL | 7 |
| FLAT4 | 7 |
| FLOOR4_1 | 7 |
| TOILET_S | 7 |
| WOOD10 | 7 |
| ELEV_LUK | 6 |
| TLITE6_5 | 6 |
| TOGOIC_V | 6 |
| TOGOIC3V | 6 |
| VINDUE2H | 6 |
| BROWNGRN | 5 |
| F_SKY1 | 5 |
| FLAT20 | 5 |
| STONE2 | 5 |
| VIN_STOR | 5 |
| BLOOD1 | 4 |
| BRICK1 | 4 |
| DOORBLU2 | 4 |
| DOORRED2 | 4 |
| KIOSK | 4 |
| LITE5 | 4 |
| MCD_HUL | 4 |
| CEIL5_2 | 3 |
| COMPSTA1 | 3 |
| DOORBLU | 3 |
| FIREWALA | 3 |
| FLAT23 | 3 |
| TOG_IC_D | 3 |
| TOG_IC_M | 3 |
| TOG_ICID | 3 |
| COMPBLUE | 2 |
| COMPSTA2 | 2 |
| COMPWERD | 2 |
| DOORYEL2 | 2 |
| FLAT14 | 2 |
| FLAT5_7 | 2 |
| GRAY1 | 2 |
| HALODOER | 2 |
| TOG_IC3 | 2 |
| UR_FRONT | 2 |
| VINDUE2D | 2 |
| BROWNHUG | 1 |
| CEIL4_2 | 1 |
| COMP01 | 1 |
| COMPTALL | 1 |
| EXITSTON | 1 |
| GATE4 | 1 |
| JOHC | 1 |
| MINI | 1 |
| NILA | 1 |
| STV | 1 |
| SW1COMM | 1 |
| SW2WOOD | 1 |
| TLITE6_1 | 1 |
| TOG_IC | 1 |
| TOG_POL | 1 |
| VINDUE2 | 1 |
