doom vanilla_or_boom 21 monsters 34 items 2 image(s)
AI Analysis
This WAD is a single replacement map for MAP01 in DOOM II, originally ported from a DOOM level. It features a moderate scale with 81 monsters and 39 sectors, maintaining a classic DOOM II monster profile without new graphics or sounds. The level is designed for single-player and cooperative play, with balanced resources and no significant difficulty spikes noted. The theme remains consistent with the original DOOM style, using standard textures and a linear progression typical of early DOOM maps. It is compatible with DOOM II and does not introduce new music or major gameplay mechanics.
Tags
balanced_resourcesclassic_doomlinearmoderatesingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Mr Dave Peacock |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 81 |
| Linedefs | 270 |
| Sidedefs | 323 |
| Vertices | 261 |
| Sectors | 39 |
| Segs | 351 |
| SSectors | 107 |
| Nodes | 106 |
| UV monsters | 21 |
| HMP monsters | 21 |
| HTR monsters | 11 |
| UV items | 34 |
| HMP items | 34 |
| HTR items | 34 |
| shotgun_guy | 7 |
| zombieman | 5 |
| demon | 3 |
| imp | 3 |
| chaingun_guy | 2 |
| mancubus | 1 |
| health_bonus | 11 |
| armor_bonus | 4 |
| medikit | 4 |
| shell_box | 4 |
| ammo_box | 3 |
| shells | 2 |
| super_shotgun | 2 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| stimpack | 1 |
| SKSNAKE1 | 125 |
| GRAY5 | 121 |
| FLAT3 | 45 |
| SFLR6_1 | 20 |
| GRAYVINE | 16 |
| BIGDOOR2 | 8 |
| DOORTRAK | 8 |
| TLITE6_6 | 6 |
| DOORBLU | 4 |
| DOORRED | 4 |
| DOORSTOP | 4 |
| DOORYEL | 4 |
| EXITDOOR | 4 |
| F_SKY1 | 3 |
| FLOOR5_4 | 2 |
| NUKAGE1 | 1 |
| STEP1 | 1 |
| SW1GRAY | 1 |
| SW1GRAY1 | 1 |
