doom vanilla_or_boom 25 monsters 43 items 2 image(s)
AI Analysis
This WAD contains a single small map (MAP06) featuring 25 monsters, including a high concentration of cyberdemons and archviles, making it a challenging boss-heavy encounter. The map uses a variety of textures blending rocky, lava, and techbase themes, with a moderate sector count and no teleportation mechanics. Key hunting is required with blue, red, and yellow skull keys present, and resources are limited but include powerful weapons like the BFG9000 and super shotgun. The level is designed for Doom 2 and tested on Boom-compatible engines, emphasizing a linear progression with no secret exit.
Tags
ammo_tightboom_compatibleboss_encountershardhellkey_huntlinearshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | TimeOfDeath |
| Teleports | no |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 76 |
| Linedefs | 238 |
| Sidedefs | 393 |
| Vertices | 252 |
| Sectors | 64 |
| Segs | 504 |
| SSectors | 159 |
| Nodes | 158 |
| UV monsters | 25 |
| HMP monsters | 25 |
| HTR monsters | 25 |
| UV items | 43 |
| HMP items | 43 |
| HTR items | 43 |
| cyberdemon | 13 |
| cacodemon | 4 |
| chaingun_guy | 4 |
| archvile | 2 |
| revenant | 2 |
| bfg9000 | 24 |
| shell_box | 9 |
| cell | 8 |
| megasphere | 1 |
| super_shotgun | 1 |
| FIRELAVA | 64 |
| F_SKY1 | 43 |
| BLAKWAL2 | 30 |
| FWATER1 | 29 |
| ROCKRED1 | 27 |
| ZZWOLF9 | 27 |
| METAL | 26 |
| COMPBLUE | 22 |
| TLITE6_5 | 22 |
| SUPPORT3 | 16 |
| ZZWOLF7 | 16 |
| SLADWALL | 15 |
| BIGDOOR7 | 12 |
| DOORYEL | 12 |
| WOODMET1 | 10 |
| ASHWALL2 | 8 |
| BLOOD1 | 7 |
| DOORRED | 5 |
| RROCK04 | 5 |
| BFALL1 | 4 |
| BIGDOOR5 | 4 |
| BRICK10 | 4 |
| CEIL5_1 | 4 |
| DOORBLU | 4 |
| GRASS2 | 4 |
| LAVA1 | 4 |
| RROCK02 | 4 |
| EXITDOOR | 2 |
| FLOOR6_1 | 2 |
| GATE4 | 2 |
| RROCK01 | 2 |
| SW1HOT | 2 |
| SUPPORT2 | 1 |
| SW1BLUE | 1 |
