doom vanilla_or_boom 12 monsters 11 items 2 image(s)
AI Analysis
This WAD contains a single map designed as a compact deathmatch arena emphasizing fast-paced combat over complex navigation. It features Doom II monsters and includes the super shotgun, requiring a special patched doom2.exe for proper monster behavior. The level is built with a simple maze layout to encourage direct player confrontation rather than exploration or key hunting. The theme is minimalistic with no notable texture variety, focusing on arena-style gameplay compatible with Doom II. Resource distribution supports aggressive combat, and the map is linear in structure with no teleportation or hub elements.
Tags
arenadoom2hardhitscanner_heavylinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | TYRONE, Niels Handest, Christian Spence |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 67 |
| Linedefs | 388 |
| Sidedefs | 716 |
| Vertices | 517 |
| Sectors | 54 |
| Segs | 861 |
| SSectors | 382 |
| Nodes | 381 |
| UV monsters | 12 |
| HMP monsters | 12 |
| HTR monsters | 12 |
| UV items | 11 |
| HMP items | 11 |
| HTR items | 11 |
| imp | 7 |
| hell_knight | 3 |
| cacodemon | 1 |
| pain_elemental | 1 |
| medikit | 6 |
| ammo_box | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| shell_box | 1 |
| super_shotgun | 1 |
| COMPWERD | 336 |
| COMPSTA2 | 48 |
| CEIL3_5 | 46 |
| FLOOR4_8 | 42 |
| GATE1 | 16 |
| COMPTALL | 8 |
| DOORTRAK | 8 |
| CEIL4_3 | 4 |
| COMPSPAN | 4 |
