doom vanilla_or_boom 29 monsters 24 items 2 image(s)
AI Analysis
This WAD contains a single map, MAP17, featuring a compact layout with 4 sectors and minimal complexity. The monster roster is heavily focused on powerful projectile enemies, including multiple barons, mancubi, archviles, a cyberdemon, and a spider mastermind, making for a challenging combat experience dominated by boss-level threats. Resources are moderately balanced with ample cells, rockets, and shells, alongside key weapons like the plasma rifle and super shotgun. The environment uses a mix of hellish and skin textures, with no keys or teleportation, suggesting a straightforward, linear progression. It is compatible with DOOM2 and runs on vanilla or Boom-compatible engines.
Tags
ammo_plentifulboom_compatibleboss_encountershardhelllinearshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 61 |
| Linedefs | 45 |
| Sidedefs | 48 |
| Vertices | 44 |
| Sectors | 4 |
| Segs | 50 |
| SSectors | 8 |
| Nodes | 7 |
| UV monsters | 29 |
| HMP monsters | 29 |
| HTR monsters | 29 |
| UV items | 24 |
| HMP items | 24 |
| HTR items | 24 |
| baron | 12 |
| mancubus | 12 |
| archvile | 3 |
| cyberdemon | 1 |
| spider_mastermind | 1 |
| cell_pack | 8 |
| shell_box | 8 |
| rocket_box | 4 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| SKINCUT | 38 |
| BIGDOOR7 | 4 |
| BLOOD1 | 3 |
| F_SKY1 | 3 |
| SKINMET2 | 3 |
| DOORTRAK | 2 |
| FLAT20 | 1 |
| FLOOR0_3 | 1 |
| SW1SKIN | 1 |
