doom vanilla_or_boom 18 monsters 102 items 2 image(s)

AI Analysis

KingMoun.WAD is a single-map PWAD designed primarily for deathmatch on the DOOM2 engine. The map features a moderate monster count including a cyberdemon and archvile as major threats, alongside a heavy hitscanner presence with chaingunners and revenants. The level uses a mix of brick, metal, and rock textures with some outdoor grass and lava elements, suggesting a mixed theme with industrial and natural motifs. Resource distribution appears balanced for deathmatch play, with no new graphics or sounds added. The layout centers around a 'King of the Mountain' style control point with multiple access routes, promoting competitive multiplayer. The map is linear in progression and compatible with vanilla DOOM2.

Tags
boss_encountersdeathmatchdoom2hitscanner_heavylinearmixed_thememoderatesingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)David Anderson
Teleportsyes
Keysred
Secret Exitno
Things201
Linedefs359
Sidedefs613
Vertices383
Sectors85
Segs665
SSectors233
Nodes232
UV monsters18
HMP monsters18
HTR monsters18
UV items102
HMP items102
HTR items102
zombieman9
imp3
chaingun_guy2
archvile1
cyberdemon1
mancubus1
revenant1
health_bonus27
armor_bonus19
soulsphere6
megasphere5
rocket_launcher5
cell_pack4
medikit4
rocket_box4
shells4
super_shotgun4
ammo_box2
bfg90002
chaingun2
invisibility2
plasma_rifle2
radiation_suit2
stimpack2
backpack1
berserk1
blue_armor1
green_armor1
invulnerability1
rocket1
STARTAN3102
BRICK594
WOODMET181
SHAWN256
BRICK136
FLOOR4_833
CEIL3_529
RROCK0329
ZZWOLF126
BIGDOOR225
METAL24
BLOOD115
STEP614
ZZWOLF1113
RROCK0412
SILVER112
CEIL1_311
WOOD811
BRICKLIT10
COMPTALL10
FLAT5_110
BIGDOOR48
BIGDOOR78
F_SKY18
DOORTRAK6
GRASS16
ZZWOLF55
CEIL1_14
COMPBLUE4
CRATOP14
DOORBLU4
SUPPORT24
WOODMET44
ZELDOOR4
ZZWOLF33
CEIL4_32
DOORRED2
GATE12
SILVER22
SW1STON62
ZZWOLF42
ZZWOLF62
CEIL3_61
FLAT171
FWATER41
LAVA11
SILVER31
STARTAN21
SW2ZIM1
TLITE6_11
WOODMET21

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