doom vanilla_or_boom 137 monsters 198 items 2 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 137 monsters with a balanced mix of hitscanners, melee, and projectile enemies, including archvile, cyberdemon, and spider mastermind bosses. The level uses classic DOOM2 textures with a heavy emphasis on gray, metal, and hellish themes, incorporating sectors with lava and blood textures. Gameplay involves key hunts with blue, red, and yellow skull keys and teleportation mechanics, progressing linearly without secret exits. Resources are moderately generous, with ample ammo, armor, and health pickups, including a megasphere and radiation suits. The map is compatible with vanilla or Boom engines and designed for DOOM2 IWAD.

Tags
ammo_plentifulboss_encountershardhellhitscanner_heavykey_huntlinearmedium_mapsteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things492
Linedefs641
Sidedefs972
Vertices628
Sectors107
Segs936
SSectors300
Nodes299
UV monsters137
HMP monsters75
HTR monsters75
UV items198
HMP items197
HTR items197
lost_soul33
shotgun_guy18
imp16
zombieman15
cacodemon13
demon11
spectre9
chaingun_guy7
baron6
hell_knight3
arachnotron1
archvile1
cyberdemon1
pain_elemental1
revenant1
spider_mastermind1
radiation_suit37
armor_bonus27
health_bonus25
cell21
rocket21
ammo_clip12
shells12
cell_pack9
rocket_box6
stimpack5
blue_armor3
medikit3
soulsphere3
ammo_box2
shell_box2
super_shotgun2
backpack1
berserk1
bfg90001
chaingun1
chainsaw1
megasphere1
plasma_rifle1
rocket_launcher1
GRAYBIG134
ASHWALL2106
COMPWERD94
LITEBLU480
METAL63
SKSPINE261
FLAT2253
CEIL4_345
ROCKRED143
SKINMET231
REDWALL24
FLAT421
F_SKY117
BLOOD113
MFLR8_412
TLITE6_512
SFLR6_110
SFLR6_49
BIGDOOR76
DOORTRAK6
FLOOR0_76
FWATER16
GRAY16
MIDGRATE6
LITE35
MFLR8_34
FLAT5_23
GRAY53
DOORBLU22
DOORRED22
DOORYEL22
SW1BLUE2
FLAT5_31
FLOOR0_51
LAVA11
SW1GRAY1
SW1GRAY11
SW1LION1

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