doom vanilla_or_boom 0 monsters 78 items 2 image(s)
AI Analysis
This WAD contains a single map designed for a tournament setting with open areas and sniper points. It features no monsters, focusing instead on weapon placement and item pickups, including chaingun, chainsaw, rocket launcher, and shotgun. The map uses mostly stone and wood textures, creating a mixed theme environment without teleportation or key hunts. Resources are plentiful with abundant health and armor bonuses, supporting a non-combat or practice style. The WAD is compatible with DOOM2 and runs on vanilla or Boom-compatible engines.
Tags
ammo_plentifulboom_compatibleeasygenerous_healthlinearmixed_themeshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 125 |
| Linedefs | 517 |
| Sidedefs | 726 |
| Vertices | 448 |
| Sectors | 121 |
| Segs | 787 |
| SSectors | 271 |
| Nodes | 270 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 78 |
| HMP items | 78 |
| HTR items | 78 |
No per-type monster breakdown available.
| medikit | 12 |
| blue_armor | 11 |
| health_bonus | 11 |
| shell_box | 10 |
| armor_bonus | 6 |
| soulsphere | 6 |
| ammo_box | 5 |
| green_armor | 5 |
| shotgun | 5 |
| invisibility | 4 |
| chaingun | 1 |
| chainsaw | 1 |
| rocket_launcher | 1 |
| STONE3 | 180 |
| STONE2 | 73 |
| GRAY4 | 62 |
| FLAT18 | 55 |
| FLOOR0_3 | 55 |
| WOOD1 | 50 |
| CEIL3_1 | 39 |
| WOOD5 | 39 |
| FLOOR5_3 | 38 |
| DOORTRAK | 24 |
| STONE | 20 |
| DOOR3 | 14 |
| F_SKY1 | 13 |
| DOOR1 | 10 |
| FLOOR4_6 | 8 |
| CEIL3_5 | 7 |
| FLAT20 | 7 |
| FLOOR4_8 | 7 |
| FLAT1 | 6 |
| FLAT5 | 6 |
| ASHWALL2 | 4 |
| WOODGARG | 3 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FLAT14 | 1 |
| ICKWALL2 | 1 |
| SW1GRAY | 1 |
| SW1STON1 | 1 |
