doom vanilla_or_boom 19 monsters 69 items 2 image(s)
AI Analysis
This single-map WAD for DOOM2 features a compact level with 29 sectors and 98 things, focusing on a moderate monster count dominated by 12 arachnotrons and 7 mancubi, all projectile-based threats. The map offers a generous arsenal including BFG9000, plasma rifle, rocket launcher, and super shotgun, alongside ample ammo and health pickups such as megaspheres and backpacks. The environment uses a mix of bronze, brick, metal, and rocky textures, suggesting a blend of industrial and natural themes without teleportation or key hunts, favoring straightforward progression. The layout is compatible with vanilla or Boom engines and does not include secret exits or complex navigation.
Tags
ammo_plentifulgenerous_healthindustriallinearmedium_mapsmixed_thememoderateprojectile_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 98 |
| Linedefs | 188 |
| Sidedefs | 283 |
| Vertices | 195 |
| Sectors | 29 |
| Segs | 325 |
| SSectors | 97 |
| Nodes | 96 |
| UV monsters | 19 |
| HMP monsters | 12 |
| HTR monsters | 6 |
| UV items | 69 |
| HMP items | 69 |
| HTR items | 69 |
| arachnotron | 12 |
| mancubus | 7 |
| rocket | 14 |
| backpack | 10 |
| cell | 8 |
| shell_box | 8 |
| ammo_box | 4 |
| invisibility | 4 |
| medikit | 4 |
| ammo_clip | 2 |
| chaingun | 2 |
| megasphere | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| BRONZE3 | 117 |
| BRICK4 | 52 |
| F_SKY1 | 17 |
| METAL2 | 16 |
| BRONZE1 | 11 |
| SLIME15 | 11 |
| RROCK09 | 9 |
| DOORTRAK | 8 |
| EXITSIGN | 8 |
| FLAT5_5 | 8 |
| RROCK19 | 7 |
| BROWN1 | 4 |
| STEP1 | 4 |
| SW1DIRT | 4 |
| SW1SKIN | 4 |
| RROCK15 | 3 |
| CEIL5_1 | 2 |
| doortrak | 2 |
| RROCK20 | 1 |
| SW1GARG | 1 |
| SW1SATYR | 1 |
