doom vanilla_or_boom 138 monsters 87 items 2 image(s)
AI Analysis
The Lower World is a single-map WAD designed for DOOM II, featuring a claustrophobic and narrow layout that emphasizes precise movement and shotgun combat. The map is moderately complex with 227 sectors and a high count of linedefs and things, suggesting detailed architecture and encounters. Players face a balanced but challenging monster presence requiring careful ammo management and tactical play. The environment uses a mix of textures including red walls, marble, metal, and wood, creating a somewhat industrial and confined atmosphere. Progression is mostly linear with some interconnected areas and hidden secrets that reward exploration. The WAD is vanilla-compatible and does not introduce new graphics, sounds, or music.
Tags
ammo_tightclaustrophobicdoom2exploration_heavyindustriallinearmoderateshotgun_focusedsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | David Jewsbury |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 307 |
| Linedefs | 1173 |
| Sidedefs | 1661 |
| Vertices | 1050 |
| Sectors | 227 |
| Segs | 1786 |
| SSectors | 573 |
| Nodes | 572 |
| UV monsters | 138 |
| HMP monsters | 127 |
| HTR monsters | 117 |
| UV items | 87 |
| HMP items | 87 |
| HTR items | 87 |
| imp | 47 |
| shotgun_guy | 25 |
| chaingun_guy | 24 |
| lost_soul | 9 |
| cacodemon | 8 |
| mancubus | 6 |
| revenant | 6 |
| arachnotron | 4 |
| hell_knight | 4 |
| spectre | 4 |
| baron | 1 |
| shell_box | 25 |
| medikit | 19 |
| health_bonus | 15 |
| cell_pack | 5 |
| rocket_box | 5 |
| ammo_box | 3 |
| chaingun | 3 |
| plasma_rifle | 3 |
| backpack | 2 |
| green_armor | 2 |
| computer_area_map | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| REDWALL | 169 |
| GSTONE1 | 164 |
| RROCK03 | 133 |
| SLIME14 | 87 |
| SUPPORT3 | 79 |
| GRAY5 | 76 |
| DOORTRAK | 69 |
| WOOD1 | 68 |
| FLAT5_3 | 63 |
| SILVER1 | 62 |
| LITE3 | 55 |
| SHAWN2 | 51 |
| COMPSPAN | 50 |
| SP_HOT1 | 50 |
| SPACEW2 | 44 |
| METAL2 | 40 |
| ASHWALL3 | 29 |
| MARBLE1 | 29 |
| CEMENT1 | 27 |
| GSTONE2 | 25 |
| DEM1_5 | 23 |
| CEMENT9 | 22 |
| ZIMMER1 | 21 |
| BIGDOOR7 | 20 |
| SKINMET1 | 20 |
| COMPBLUE | 19 |
| SKINMET2 | 19 |
| MIDBARS1 | 18 |
| ASHWALL4 | 17 |
| FLAT5_2 | 17 |
| SPACEW3 | 17 |
| MODWALL1 | 16 |
| BLOOD1 | 14 |
| FLAT20 | 13 |
| DOOR3 | 12 |
| MIDGRATE | 12 |
| BFALL1 | 10 |
| ICKWALL7 | 10 |
| RROCK15 | 10 |
| SKSPINE2 | 10 |
| STEP3 | 10 |
| COMPSTA2 | 9 |
| CEIL5_1 | 8 |
| FLOOR6_2 | 8 |
| CRATOP2 | 7 |
| FLAT5_5 | 6 |
| STARGR1 | 6 |
| CEIL5_2 | 5 |
| CRATOP1 | 5 |
| F_SKY1 | 5 |
| FLAT19 | 5 |
| GRAY1 | 5 |
| METAL4 | 5 |
| CEIL4_3 | 4 |
| DOORSTOP | 4 |
| FLAT10 | 4 |
| FLAT23 | 4 |
| FLAT5_1 | 4 |
| FLAT5_8 | 4 |
| GRASS1 | 4 |
| METAL7 | 4 |
| SPCDOOR4 | 4 |
| STARG1 | 4 |
| TANROCK7 | 4 |
| WOOD4 | 4 |
| BIGDOOR4 | 3 |
| BIGDOOR5 | 3 |
| BLODRIP1 | 3 |
| COMPWERD | 3 |
| FWATER1 | 3 |
| GATE4 | 3 |
| GRAY4 | 3 |
| PANCASE2 | 3 |
| SLIME13 | 3 |
| DOORBLU | 2 |
| FLAT2 | 2 |
| FLOOR7_2 | 2 |
| GATE2 | 2 |
| GSTFONT1 | 2 |
| MARBFAC2 | 2 |
| METAL | 2 |
| MIDBRN1 | 2 |
| SP_DUDE2 | 2 |
| SW1COMP | 2 |
| SW1HOT | 2 |
| SW1MET2 | 2 |
| SW2EXIT | 2 |
| EXITSIGN | 1 |
| FLAT1 | 1 |
| FLAT17 | 1 |
| FLOOR0_7 | 1 |
| GRASS2 | 1 |
| SLIME15 | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE4 | 1 |
| SP_DUDE5 | 1 |
| SW1GARG | 1 |
| SW1GRAY1 | 1 |
| SW1MOD1 | 1 |
| SW1STON6 | 1 |
| TLITE6_6 | 1 |
