doom vanilla_or_boom 0 monsters 102 items 2 image(s)

AI Analysis

This WAD contains a single map designed primarily for deathmatch with 3 or more players, emphasizing multiplayer fun rather than single-player progression. The level features teleports, long staircases, crushing ceilings, and unique one-way walls that create tactical sniper positions around the BFG pickup. The environment uses a mix of textures including stone, ash, and skull motifs, suggesting a dark, somewhat hellish theme. Resource balance and monster presence are minimal or irrelevant due to the deathmatch focus. The map is linear with a hidden exit triggered by a skull switch. It is compatible with DOOM II and does not include new sounds, graphics, or music.

Tags
dark_themedeathmatchdoom2linearsingle_mapteleportsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Scott Balay (Vertigo)
Teleportsyes
Keys
Secret Exitno
Things199
Linedefs617
Sidedefs848
Vertices560
Sectors160
Segs927
SSectors338
Nodes337
UV monsters0
HMP monsters0
HTR monsters0
UV items102
HMP items102
HTR items102
No per-type monster breakdown available.
armor_bonus24
rocket13
shell_box13
ammo_box10
super_shotgun8
chaingun5
cell4
stimpack4
berserk3
blue_armor2
cell_pack2
medikit2
rocket_box2
backpack1
bfg90001
chainsaw1
green_armor1
invisibility1
megasphere1
plasma_rifle1
rocket_launcher1
shotgun1
soulsphere1
STARTAN2996
STONE4357
FLOOR4_8141
CEIL3_5132
TANROCK8100
SILVER188
SUPPORT248
METAL137
ASHWALL216
FWATER116
STONE216
SILVER212
MARBLE17
MODWALL36
FLAT45
MODWALL45
PIPES5
TLITE6_55
BIGDOOR24
BLAKWAL24
DOORTRAK4
FLAT5_84
RROCK134
MIDSPACE3
F_SKY12
FLAT12
FLAT222
FLOOR7_22
GRNROCK2
LITE32
CEIL3_21
FLOOR1_11
MARBFAC21
MARBFACE1
SKINSYMB1
SLIME161
SW1SKULL1
SW1STRTN1
SW2STON11

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