doom vanilla_or_boom 0 monsters 123 items 2 image(s)

AI Analysis

A single-map Doom II deathmatch arena built around a simple, highly symmetrical octagonal courtyard with raised ledges, sunken pillboxes, and a central kiosk. Combat is purely player-vs-player with no monsters, and the layout emphasizes fast sightlines plus teleport access into the pillboxes. Weapons and ammo are extremely abundant (including multiple BFGs and plasma rifles), with a megasphere as the main central power item and additional armor/health scaled by difficulty. The exit exists but is designed to require cooperation, keeping matches running until players choose to end them.

Tags
ammo_plentifularenabfgdeathmatchdoom2fast_pacedgenerous_healthmegaspherepowerupssimple_layoutsingle_mapsmall_mapsymmetricalteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Brian Kidby
Teleportsyes
Keys
Secret Exitno
Things148
Linedefs236
Sidedefs328
Vertices221
Sectors36
Segs349
SSectors128
Nodes127
UV monsters0
HMP monsters0
HTR monsters0
UV items119
HMP items119
HTR items119
No per-type monster breakdown available.
shell_box20
ammo_box12
medikit11
rocket_box11
backpack8
green_armor8
shotgun8
cell_pack7
stimpack6
cell5
chaingun4
chainsaw4
rocket_launcher4
super_shotgun4
bfg90003
plasma_rifle3
blue_armor2
soulsphere2
megasphere1
BSTONE1166
SUPPORT368
GATE332
FLOOR7_129
F_SKY18
METAL4
CEIL5_23
EXITSIGN2
SW1DIRT2

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.