doom vanilla_or_boom 0 monsters 8 items 2 image(s)
AI Analysis
Morality.wad is a single-map PWAD designed for DOOM2, representing the third level of an originally planned five-level set. The map is small in scale with no monsters present, focusing instead on exploration and item collection, featuring a full arsenal of weapons but no ammo pickups. The environment uses a mix of textures including techbase and hellish elements, with teleportation mechanics but no key hunts or secret exits. The difficulty is minimal due to the absence of enemies, making it suitable for casual play or testing. The WAD is vanilla compatible and does not introduce new graphics, sounds, or music.
Tags
ammo_tighteasyexploration_heavymixed_themeshort_mapsteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Patch Cupka |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 22 |
| Linedefs | 310 |
| Sidedefs | 516 |
| Vertices | 257 |
| Sectors | 89 |
| Segs | 549 |
| SSectors | 129 |
| Nodes | 128 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
No per-type monster breakdown available.
| berserk | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| CRACKLE2 | 84 |
| FIREWALL | 38 |
| FLAT5_3 | 37 |
| FLAT1_2 | 35 |
| CRACKLE4 | 33 |
| MFLR8_4 | 32 |
| BFALL1 | 24 |
| MARBFACE | 23 |
| FWATER1 | 18 |
| SFALL1 | 18 |
| NUKAGE1 | 17 |
| BRICK11 | 16 |
| ASHWALL7 | 13 |
| MARBFAC3 | 12 |
| REDWALL | 11 |
| PLAT1 | 10 |
| STONE6 | 10 |
| BLOOD1 | 9 |
| FLOOR1_1 | 9 |
| GATE3 | 8 |
| GATE4 | 8 |
| SHAWN2 | 8 |
| SKINMET2 | 6 |
| FLAT1_1 | 5 |
| ROCKRED1 | 5 |
| SKINCUT | 5 |
| EXITSTON | 2 |
| SW1STON1 | 1 |
