AI Analysis
This WAD contains a single large and complex map (MAP26) featuring extensive geometry with 847 sectors and over 2800 things. The monster population is heavy, dominated by imps and a significant presence of mid- to high-tier demons including barons, hell knights, mancubi, revenants, archviles, cyberdemons, and spider masterminds, indicating a challenging combat experience with multiple boss encounters. Resources are abundant, with plentiful ammo, health bonuses, armor, and multiple power-ups such as megaspheres and invulnerability, supporting sustained combat. The texture set is diverse, mixing gothic stonework, industrial elements, and lava-themed flats, suggesting a mixed theme environment. The map is designed for Boom-compatible engines and likely requires careful navigation through a large, nonlinear layout with key hunts and exploration elements.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 2827 |
| Linedefs | 4194 |
| Sidedefs | 7226 |
| Vertices | 3445 |
| Sectors | 847 |
| Segs | 7634 |
| SSectors | 2487 |
| Nodes | 2486 |
| UV monsters | 570 |
| HMP monsters | 405 |
| HTR monsters | 245 |
| UV items | 1950 |
| HMP items | 1950 |
| HTR items | 1950 |
| imp | 324 |
| hell_knight | 53 |
| demon | 29 |
| mancubus | 29 |
| cacodemon | 25 |
| baron | 24 |
| spectre | 23 |
| arachnotron | 22 |
| revenant | 22 |
| cyberdemon | 6 |
| archvile | 4 |
| spider_mastermind | 4 |
| chaingun_guy | 2 |
| pain_elemental | 2 |
| shotgun_guy | 2 |
| zombieman | 2 |
| cell_pack | 396 |
| rocket_box | 260 |
| medikit | 218 |
| stimpack | 202 |
| armor_bonus | 196 |
| health_bonus | 196 |
| shell_box | 139 |
| ammo_box | 76 |
| cell | 76 |
| rocket | 70 |
| shells | 30 |
| green_armor | 29 |
| ammo_clip | 23 |
| blue_armor | 6 |
| invulnerability | 4 |
| backpack | 3 |
| berserk | 3 |
| megasphere | 3 |
| bfg9000 | 2 |
| chaingun | 2 |
| chainsaw | 2 |
| invisibility | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| shotgun | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| computer_area_map | 1 |
| radiation_suit | 1 |
| GSTONEB1 | 1673 |
| TANROCK5 | 684 |
| FLOOR72B | 558 |
| SUPPA32D | 366 |
| F_SKY1 | 324 |
| MARBBLK1 | 306 |
| MARBRED1 | 275 |
| BRICKGT1 | 218 |
| CRACKLE7 | 200 |
| MARBBLK3 | 142 |
| DEM4_5 | 121 |
| GROUND15 | 105 |
| GROUND22 | 102 |
| SUPA32AF | 89 |
| MARBRED3 | 86 |
| LAVA1 | 78 |
| MIDBARS3 | 76 |
| FLOOR72R | 74 |
| ZIMMER3 | 66 |
| MIDBARS1 | 52 |
| DEM4_6 | 49 |
| PANBOOK2 | 46 |
| DEM3_6 | 41 |
| DOORTRAK | 38 |
| RROCK04 | 31 |
| FLAT5_3 | 30 |
| SUPP532E | 29 |
| PANCASE1 | 28 |
| LAVFALL1 | 25 |
| SUPPORT3 | 20 |
| BIGDOORF | 18 |
| DEM3_5 | 17 |
| FLAT5_2C | 15 |
| MARBFAR1 | 14 |
| YELLOMAP | 14 |
| MARBFAR2 | 12 |
| MARBFAR3 | 12 |
| REDWALL | 12 |
| MARBTAN3 | 11 |
| BIGDOOR7 | 10 |
| SUP532AF | 9 |
| MARBGRA3 | 8 |
| MARBLE3 | 8 |
| PANBOOK | 8 |
| SKIN2 | 7 |
| SP_FACE3 | 7 |
| STARTAN1 | 7 |
| BIGDOOR5 | 6 |
| CEIL5_M | 6 |
| FIREBLU1 | 5 |
| SW1GOTH | 5 |
| DEM3_1 | 4 |
| DEM3_2 | 4 |
| DEM3_3 | 4 |
| DEM3_4 | 4 |
| DOORRED2 | 4 |
| DOORYEL2 | 4 |
| EXITSIGN | 4 |
| GATE3 | 4 |
| CEIL5_G4 | 2 |
| DOORBLU2 | 2 |
| FLOOR7_2 | 2 |
| FLOOR72G | 2 |
| FLOOR72T | 2 |
| GATE4 | 2 |
| SUP5XX_F | 2 |
| ZIMMER4 | 2 |
| DEM1_1 | 1 |
| DEM1_2 | 1 |
| DEM1_3 | 1 |
| DEM1_4 | 1 |
| DEM2_1 | 1 |
| DEM2_2 | 1 |
| DEM2_3 | 1 |
| DEM2_4 | 1 |
| DEM5_1 | 1 |
| DEM5_2 | 1 |
| DEM5_3 | 1 |
| DEM5_4 | 1 |
| SLIME15D | 1 |
