doom vanilla_or_boom 0 monsters 22 items 2 image(s)

AI Analysis

This WAD contains a single large map with extensive geometry and over 350 sectors, emphasizing detailed architecture and varied textures dominated by techbase and industrial motifs. Notably, it features no monsters, resulting in a non-combat exploration experience with abundant heavy weapons and no ammo pickups, indicating a focus on item placement rather than combat. The map lacks keys, teleports, or secret exits, suggesting a straightforward, linear progression. It is compatible with vanilla and Boom engines and designed for DOOM2 IWAD. The absence of enemies and combat challenges makes it unique as a non-traditional Doom level emphasizing atmosphere and navigation over fighting.

Tags
ammo_tighteasyexploration_heavyindustriallarge_megawadnonlineartechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things50
Linedefs1490
Sidedefs2225
Vertices1381
Sectors352
Segs2400
SSectors854
Nodes853
UV monsters0
HMP monsters0
HTR monsters0
UV items22
HMP items22
HTR items22
No per-type monster breakdown available.
super_shotgun8
chaingun5
rocket_launcher5
plasma_rifle4
GRAY4388
METAL142
STARTAN3138
GRAY1137
ASHWALL2102
CEIL3_3102
CEIL3_599
FLAT492
F_SKY179
SUPPORT276
STEP674
DOORTRAK56
FLAT546
LITE340
WOOD136
FLOOR4_629
DOORYEL28
CEIL3_427
FLAT5_226
ICKWALL125
GRAY524
DOORRED22
FLAT1821
FLOOR0_519
FLOOR4_518
MFLR8_316
SHAWN316
FLAT1415
TLITE6_414
BRNSMAL112
CRATE112
FLAT1712
FLOOR0_312
FLOOR4_812
LITEBLU412
WOOD312
FLAT111
BRNSMALL9
BRNSMALR9
GRAY29
ICKWALL48
MIDGRATE8
DOOR17
FLAT5_17
BIGDOOR16
BIGDOOR26
BIGDOOR36
FIRELAVA6
FLAT5_56
BLOOD15
DOOR35
ICKWALL55
BRNSMALC4
CRATINY4
CRATWIDE4
FLAT204
FLOOR1_74
GRAYVINE4
LITEBLU14
STARTAN24
BLOOD23
CEIL3_63
CRATOP23
FLAT33
MFLR8_43
BIGDOOR42
CEIL3_22
CRATOP12
FLAT1_12
ICKWALL32
ICKWALL72
PLAT12
COMPBLUE1
DOORSTOP1
EXITSTON1
FLAT1_21
FLAT21
FLAT231
FLAT81
FLAT91
FLOOR0_11
TLITE6_61

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