doom vanilla_or_boom 5 monsters 12 items 2 image(s)

AI Analysis

This WAD contains a single map, a compact reinterpretation of the Icon of Sin encounter. The monster count is low with only five enemies, including two mancubi and one archvile, emphasizing a boss-like challenge with moderate hitscanner presence. Resources are limited but balanced, featuring key weapons like the BFG9000 and super shotgun alongside some health and armor pickups. The environment uses a mix of hellish and techbase textures, with no keys or teleports, and includes a secret exit. The layout is linear and straightforward, compatible with vanilla or Boom engines, designed for DOOM2 IWAD.

Tags
ammo_tightboss_encountershelllinearmoderateshort_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exityes
Things60
Linedefs98
Sidedefs175
Vertices95
Sectors25
Segs191
SSectors73
Nodes72
UV monsters2
HMP monsters1
HTR monsters2
UV items12
HMP items12
HTR items12
chaingun_guy2
mancubus2
archvile1
medikit4
cell_pack2
bfg90001
blue_armor1
invisibility1
megasphere1
shotgun1
super_shotgun1
GSTONE149
GSTONE242
STEP317
ASHWALL216
CEIL1_116
SLIME0911
METAL8
FLOOR4_87
DEM1_56
BROWN1445
BLOOD13
F_SKY12
SLIME162
BFALL21
FLAT1_31
MARBFAC21
NUKAGE11
SLIME111
SW1MARB1

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