doom vanilla_or_boom 0 monsters 27 items 2 image(s)

AI Analysis

This WAD contains a single fast-paced deathmatch map designed for Doom 2. The map features no monsters, focusing entirely on player combat with abundant weapons including chainguns, plasma rifles, rocket launchers, and super shotguns. The environment uses a mix of techbase and industrial textures with significant nukage and slime elements, and includes teleport mechanics but no key hunts or secret exits. Resources are moderately plentiful, supporting aggressive play. The layout is compact and linear, emphasizing constant action without safe spots. It is compatible with vanilla and Boom-compatible Doom 2 engines.

Tags
ammo_plentifuldeathmatchdoom2fast_pacedindustrialshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things156
Linedefs1142
Sidedefs1688
Vertices1199
Sectors191
Segs1877
SSectors772
Nodes771
UV monsters0
HMP monsters0
HTR monsters0
UV items27
HMP items27
HTR items27
No per-type monster breakdown available.
cell6
super_shotgun4
medikit3
shell_box3
blue_armor2
chaingun2
plasma_rifle2
stimpack2
ammo_box1
green_armor1
rocket_launcher1
SLADWALL1269
FLOOR7_1167
CEIL5_2149
BLOOD126
CEIL1_218
ROCK214
BROVINE28
F_SKY17
NUKE246
STARTAN36
BROWN963
FLAT203
MIDGRATE3
DOORRED22
NUKAGE32
SLIME162
AARONFAC1
BLOOD31
CEIL5_11
FLAT5_51
FLOOR1_61
FLOOR4_81
FLOOR6_11
JEFF_FAC1
LAVA21
NUKAGE21
SW2ROCK1
TEKWALL61

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