doom vanilla_or_boom 0 monsters 90 items 2 image(s)
AI Analysis
This WAD contains a single small map designed as a close-quarters deathmatch arena for Doom II. It features tight, compact layout with no secrets or strategic spawn protections, supporting 2-4 players in fast-paced combat. The map uses standard Doom II textures and contains no new graphics, sounds, or music. The gameplay is straightforward with instant respawns at one of eight spawn points without weapon caches, emphasizing quick action over exploration or strategy. It is intended solely for multiplayer deathmatch and is not balanced for single-player or cooperative modes. The WAD is compatible with Doom II and does not implement difficulty settings.
Tags
ammo_plentifulclose_quartersdeathmatchdoom2fast_pacedlinearmultiplayersmall_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Valentyn |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 102 |
| Linedefs | 290 |
| Sidedefs | 432 |
| Vertices | 233 |
| Sectors | 67 |
| Segs | 459 |
| SSectors | 125 |
| Nodes | 124 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 90 |
| HMP items | 90 |
| HTR items | 90 |
No per-type monster breakdown available.
| stimpack | 23 |
| armor_bonus | 14 |
| shell_box | 14 |
| ammo_box | 12 |
| chaingun | 7 |
| health_bonus | 6 |
| super_shotgun | 5 |
| medikit | 3 |
| backpack | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| invisibility | 1 |
| rocket | 1 |
| rocket_launcher | 1 |
| GRAY4 | 253 |
| FLAT23 | 33 |
| SLIME15 | 33 |
| COMPWERD | 16 |
| SLIME16 | 16 |
| FLAT2 | 15 |
| PANEL2 | 12 |
| FLAT22 | 11 |
| DOORSTOP | 8 |
| DOOR1 | 6 |
| FLAT17 | 6 |
| SILVER1 | 6 |
| ASHWALL3 | 4 |
| GATE3 | 4 |
| GATE4 | 4 |
| METAL2 | 4 |
| SILVER3 | 4 |
| SLIME07 | 4 |
| FLOOR4_1 | 3 |
| PLAT1 | 3 |
| SILVER2 | 3 |
| SLIME14 | 3 |
| BIGDOOR1 | 2 |
| BIGDOOR4 | 2 |
| DOORTRAK | 2 |
| GATE2 | 2 |
