doom vanilla_or_boom 186 monsters 228 items 2 image(s)
AI Analysis
This single-map WAD features a large, complex level with 236 sectors and over 500 things, emphasizing a dense combat experience. The monster roster is heavy on melee foes like demons and barons, with notable boss encounters including cyberdemons and spider masterminds. Resources are moderately generous, with a variety of weapons and armor bonuses available, supporting sustained combat. The environment uses a mix of stone, marble, and gate textures, suggesting a techbase or fortress theme. The map includes teleportation mechanics but no key hunts or secret exits, indicating a mostly linear progression. Designed for Boom-compatible engines and based on the TNT IWAD, it balances classic Doom gameplay with a challenging encounter setup.
Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhardlinearmedium_mapstechbaseteleport_navigation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 511 |
| Linedefs | 971 |
| Sidedefs | 1390 |
| Vertices | 1021 |
| Sectors | 236 |
| Segs | 1606 |
| SSectors | 613 |
| Nodes | 612 |
| UV monsters | 186 |
| HMP monsters | 166 |
| HTR monsters | 145 |
| UV items | 228 |
| HMP items | 224 |
| HTR items | 211 |
| demon | 74 |
| shotgun_guy | 30 |
| imp | 29 |
| cacodemon | 20 |
| lost_soul | 10 |
| baron | 7 |
| spectre | 6 |
| zombieman | 4 |
| cyberdemon | 3 |
| spider_mastermind | 3 |
| armor_bonus | 95 |
| stimpack | 25 |
| health_bonus | 23 |
| ammo_clip | 16 |
| medikit | 14 |
| shells | 10 |
| chaingun | 5 |
| shell_box | 5 |
| blue_armor | 4 |
| cell | 4 |
| cell_pack | 4 |
| rocket_launcher | 4 |
| backpack | 3 |
| rocket | 3 |
| soulsphere | 3 |
| rocket_box | 2 |
| ammo_box | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| invisibility | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| GRAY1 | 466 |
| MARBLE1 | 291 |
| STONE2 | 199 |
| FLOOR0_5 | 133 |
| FLAT9 | 92 |
| GATE1 | 59 |
| DOORTRAK | 58 |
| SKINLOW | 56 |
| CEIL1_1 | 51 |
| FLAT5_2 | 51 |
| CEIL5_2 | 34 |
| BIGDOOR2 | 32 |
| STONE | 31 |
| ASHWALL | 30 |
| STEP4 | 27 |
| GATE4 | 20 |
| F_SKY1 | 9 |
| REDWALL | 9 |
| GATE2 | 6 |
| GATE3 | 6 |
| GRAYVINE | 6 |
| CEIL1_3 | 5 |
| DOORHI | 4 |
| MFLR8_3 | 4 |
| DOOR1 | 2 |
| SW1COMM | 2 |
| BIGDOOR6 | 1 |
| BLOOD2 | 1 |
| BLOOD3 | 1 |
| EXITDOOR | 1 |
| SW2BROWN | 1 |
| SW2GARG | 1 |
