doom vanilla_or_boom 0 monsters 15 items 2 image(s)
AI Analysis
This WAD contains a single custom map designed as a unique deathmatch arena for 2-4 players, emphasizing one-on-one combat with spectators waiting their turn. The map features a moderate number of monsters and a compact layout with 40 things and 84 sectors, using a mix of textures including brick, stone, and industrial elements. The gameplay is focused on deathmatch with no single-player or cooperative support, and no difficulty settings. Resources and combat encounters are balanced for arena-style fights rather than exploration or key hunting. It is built for DOOM2 and uses some new graphics but no new sounds or music. The structure is linear and straightforward, supporting vanilla-compatible deathmatch gameplay.
Tags
arenabrickdeathmatchindustriallinearmoderatesingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Kristoff Mestdagh (Hanslumbik) |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 40 |
| Linedefs | 322 |
| Sidedefs | 582 |
| Vertices | 329 |
| Sectors | 84 |
| Segs | 643 |
| SSectors | 316 |
| Nodes | 315 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 15 |
| HMP items | 15 |
| HTR items | 15 |
No per-type monster breakdown available.
| ammo_box | 5 |
| shell_box | 5 |
| rocket_box | 2 |
| chaingun | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| BIGBRIK2 | 56 |
| RROCK03 | 54 |
| ASHWALL2 | 43 |
| FLAT5_3 | 40 |
| BRICK11 | 32 |
| GSTONE1 | 26 |
| FLAT14 | 20 |
| SP_HOT1 | 17 |
| RROCK05 | 16 |
| CRACKLE2 | 14 |
| ZZWOLF12 | 14 |
| DEM1_5 | 9 |
| FLAT1_2 | 8 |
| FLOOR6_2 | 8 |
| FLAT1_1 | 6 |
| FLAT5_1 | 6 |
| PANRED | 6 |
| MIDGRATE | 5 |
| BLAKWAL2 | 2 |
| BIGDOOR4 | 1 |
| BRICK1 | 1 |
| BRICK2 | 1 |
| BRICK3 | 1 |
| BSTONE1 | 1 |
| BSTONE2 | 1 |
| EXITSTON | 1 |
| FLAT3 | 1 |
| SKINCUT | 1 |
| SP_DUDE1 | 1 |
| SP_DUDE2 | 1 |
| SP_DUDE7 | 1 |
| SP_DUDE8 | 1 |
| WOODMET4 | 1 |
| ZZZFACE5 | 1 |
