doom vanilla_or_boom 58 monsters 121 items 2 image(s)
AI Analysis
This map recreates the Wolfenstein 3D scenario within Doom II, featuring a compact layout with 13 sectors. Combat is hitscanner-heavy, dominated by chaingunners and lost souls with moderate monster density. Resources are limited, especially ammo, making the experience somewhat challenging but accessible. The progression is straightforward with no keys or teleports, and it runs smoothly under vanilla Doom or Boom-compatible ports.
Tags
ammo_tighthitscanner_heavylinearsmallvanilla_compatiblewolf3d_recreation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Laz Rojas |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 208 |
| Linedefs | 215 |
| Sidedefs | 230 |
| Vertices | 247 |
| Sectors | 13 |
| Segs | 277 |
| SSectors | 96 |
| Nodes | 95 |
| UV monsters | 58 |
| HMP monsters | 58 |
| HTR monsters | 57 |
| UV items | 121 |
| HMP items | 119 |
| HTR items | 119 |
| lost_soul | 27 |
| zombieman | 17 |
| chaingun_guy | 12 |
| cacodemon | 2 |
| armor_bonus | 100 |
| shells | 10 |
| medikit | 5 |
| megasphere | 4 |
| rocket_box | 2 |
| ZZWOLF9 | 529 |
| CEIL4_3 | 9 |
| FLOOR1_1 | 9 |
| ZZWOLF10 | 8 |
| MARBFAC2 | 4 |
| ZELDOOR | 4 |
| MARBFAC3 | 3 |
| CEIL4_2 | 2 |
| FLAT1 | 2 |
| FLAT18 | 2 |
| FLOOR4_8 | 2 |
| SW1SKULL | 1 |
